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authorBrian Paul <brianp@vmware.com>2009-03-20 20:25:34 -0600
committerBrian Paul <brianp@vmware.com>2009-03-20 20:29:07 -0600
commit401cbd0d2365e5b2d371a2a01edf1cecca4a99dd (patch)
tree1db298c9d76bd4bad0831cdabf12b635e2941903 /src/mesa/state_tracker/st_atom_stipple.c
parent1f45ae0813f72fa92f52e0ebc440922362dc7cce (diff)
gallium: remove use of origin_lower_left
This was used to indicate OpenGL's lower-left origin for fragment window coordinates for polygon stipple and gl_FragCoord. Now: - fragment coordinate origin is always upper-left corner - GL polygon stipple is inverted and shifted before given to gallium - GL fragment programs that use INPUT[WPOS] are modified to use an inverted window coord which is placed in a temp register. Note: the origin_lower_left field still exists in pipe_rasterizer_state. Remove it when all the drivers, etc. no longer reference it.
Diffstat (limited to 'src/mesa/state_tracker/st_atom_stipple.c')
-rw-r--r--src/mesa/state_tracker/st_atom_stipple.c38
1 files changed, 33 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_atom_stipple.c b/src/mesa/state_tracker/st_atom_stipple.c
index f395930ab4..31e124b329 100644
--- a/src/mesa/state_tracker/st_atom_stipple.c
+++ b/src/mesa/state_tracker/st_atom_stipple.c
@@ -39,24 +39,52 @@
#include "pipe/p_defines.h"
+/**
+ * OpenGL's polygon stipple is indexed with window coordinates in which
+ * the origin (0,0) is the lower-left corner of the window.
+ * With Gallium, the origin is the upper-left corner of the window.
+ * To convert GL's polygon stipple to what gallium expects we need to
+ * invert the pattern vertically and rotate the stipple rows according
+ * to the window height.
+ */
+static void
+invert_stipple(GLuint dest[32], const GLuint src[32], GLuint winHeight)
+{
+ GLuint i;
+
+ for (i = 0; i < 32; i++) {
+ dest[i] = src[(winHeight - 1 - i) & 0x1f];
+ }
+}
+
+
+
static void
update_stipple( struct st_context *st )
{
- const GLuint sz = sizeof(st->state.poly_stipple.stipple);
+ const GLuint sz = sizeof(st->state.poly_stipple);
assert(sz == sizeof(st->ctx->PolygonStipple));
- if (memcmp(&st->state.poly_stipple.stipple, st->ctx->PolygonStipple, sz)) {
+ if (memcmp(st->state.poly_stipple, st->ctx->PolygonStipple, sz)) {
/* state has changed */
- memcpy(st->state.poly_stipple.stipple, st->ctx->PolygonStipple, sz);
- st->pipe->set_polygon_stipple(st->pipe, &st->state.poly_stipple);
+ struct pipe_poly_stipple newStipple;
+
+ memcpy(st->state.poly_stipple, st->ctx->PolygonStipple, sz);
+
+ invert_stipple(newStipple.stipple, st->ctx->PolygonStipple,
+ st->ctx->DrawBuffer->Height);
+
+ st->pipe->set_polygon_stipple(st->pipe, &newStipple);
}
}
+/** Update the stipple when the pattern or window height changes */
const struct st_tracked_state st_update_polygon_stipple = {
"st_update_polygon_stipple", /* name */
{ /* dirty */
- (_NEW_POLYGONSTIPPLE), /* mesa */
+ (_NEW_POLYGONSTIPPLE |
+ _NEW_BUFFERS), /* mesa */
0, /* st */
},
update_stipple /* update */