diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2008-03-13 13:39:05 +1100 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2008-03-13 13:39:05 +1100 |
commit | 03ec66375889f049b09f39ba98515aa35ac48164 (patch) | |
tree | e149d8defb52b1252af982b459902ee0800b17cd /src/mesa/state_tracker/st_atom_texture.c | |
parent | bd4fe0e87c1b979973d9a76aa48de5fbbb8d52b7 (diff) | |
parent | 2366bb1baf2e9ae5b6ecf19f66ae9e0a4b0d2f36 (diff) |
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Diffstat (limited to 'src/mesa/state_tracker/st_atom_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 697d2cdfb4..e53a897637 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -37,6 +37,7 @@ #include "st_texture.h" #include "st_cb_texture.h" #include "pipe/p_context.h" +#include "pipe/p_inlines.h" /** @@ -51,6 +52,8 @@ update_textures(struct st_context *st) struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; GLuint unit; + st->state.num_textures = 0; + for (unit = 0; unit < st->ctx->Const.MaxTextureCoordUnits; unit++) { const GLuint su = fprog->Base.SamplerUnits[unit]; struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current; @@ -62,6 +65,8 @@ update_textures(struct st_context *st) retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush); /* XXX retval indicates whether there's a texture border */ + + st->state.num_textures = unit + 1; } /* XXX: need to ensure that textures are unbound/removed from @@ -70,18 +75,16 @@ update_textures(struct st_context *st) */ pt = st_get_stobj_texture(stObj); - - if (st->state.sampler_texture[unit] != pt) { - st->state.sampler_texture[unit] = pt; - st->pipe->set_sampler_texture(st->pipe, unit, pt); - } + pipe_texture_reference(&st->state.sampler_texture[unit], pt); if (stObj && stObj->dirtyData) { st->pipe->texture_update(st->pipe, pt); stObj->dirtyData = GL_FALSE; } - } + + st->pipe->set_sampler_textures(st->pipe, st->state.num_textures, + st->state.sampler_texture); } |