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author | Zack Rusin <zack@tungstengraphics.com> | 2007-09-19 06:46:32 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-09-19 06:46:32 -0400 |
commit | f22e920f478d8732695913ec0d1f7244b451a8f5 (patch) | |
tree | 8244f28277fe213c2860c71c1dc368d34a5050a5 /src/mesa/state_tracker/st_atom_vs.c | |
parent | bb611c5f1f6aec7ac51d4fa3301422b47f6de795 (diff) |
Finish up conversions of shaders to immutable objects.
Create/Delete calls should be split since in create we'll be
compiling them so we want to know which one it is (vertex/fragment).
Diffstat (limited to 'src/mesa/state_tracker/st_atom_vs.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom_vs.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_atom_vs.c b/src/mesa/state_tracker/st_atom_vs.c index 8de19e41ee..166dc70b08 100644 --- a/src/mesa/state_tracker/st_atom_vs.c +++ b/src/mesa/state_tracker/st_atom_vs.c @@ -104,7 +104,7 @@ static void compile_vs( struct st_context *st ) vs.tokens = &vp->tokens[0]; - cached = st_cached_shader_state(st, &vs); + cached = st_cached_vs_state(st, &vs); vp->vs = cached; |