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authorBrian Paul <brian.paul@tungstengraphics.com>2008-05-06 13:47:41 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-05-06 13:48:27 -0600
commit296378b6c8b205048244746e260739448c4ee590 (patch)
tree3c3e53ef0e9f47495ce6281633e1ed1324d31859 /src/mesa/state_tracker/st_cb_accum.c
parent973d0c014dba87308e358291de0730d38d50a733 (diff)
gallium: create drawing surfaces as GPU_READ/WRITE only
Create different temporary surfaces for CPU_READ/WRITE when needed (such as for glReadPixels, glAccum, some glCopy/DrawPixels, glCopyTexSubImage, etc).
Diffstat (limited to 'src/mesa/state_tracker/st_cb_accum.c')
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c73
1 files changed, 53 insertions, 20 deletions
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index e4ef3e16b7..8098d75e18 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -105,7 +105,7 @@ void
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
- struct pipe_surface *acc_ps = acc_strb->surface;
+ struct pipe_surface *acc_ps;
struct pipe_screen *screen = ctx->st->pipe->screen;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
@@ -113,6 +113,8 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
GLvoid *map;
+ acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
map = screen->surface_map(screen, acc_ps,
PIPE_BUFFER_USAGE_CPU_WRITE);
@@ -143,6 +145,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
}
screen->surface_unmap(screen, acc_ps);
+ pipe_surface_reference(&acc_ps, NULL);
}
@@ -185,70 +188,100 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
static void
accum_accum(struct pipe_context *pipe, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
- struct pipe_surface *acc_ps,
- struct pipe_surface *color_ps)
+ struct st_renderbuffer *acc_strb,
+ struct st_renderbuffer *color_strb)
{
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_surface *acc_surf, *color_surf;
GLfloat *colorBuf, *accBuf;
GLint i;
+ acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ (PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ));
+
+ color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, colorBuf);
- acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, colorBuf);
+ acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
for (i = 0; i < 4 * width * height; i++) {
accBuf[i] = accBuf[i] + colorBuf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
free(colorBuf);
free(accBuf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
}
static void
accum_load(struct pipe_context *pipe, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
- struct pipe_surface *acc_ps,
- struct pipe_surface *color_ps)
+ struct st_renderbuffer *acc_strb,
+ struct st_renderbuffer *color_strb)
{
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_surface *acc_surf, *color_surf;
GLfloat *buf;
GLint i;
+ acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, buf);
+ pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, buf);
for (i = 0; i < 4 * width * height; i++) {
buf[i] = buf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, buf);
+ acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf);
free(buf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
}
static void
accum_return(GLcontext *ctx, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
- struct pipe_surface *acc_ps,
- struct pipe_surface *color_ps)
+ struct st_renderbuffer *acc_strb,
+ struct st_renderbuffer *color_strb)
{
struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_screen *screen = pipe->screen;
const GLubyte *colormask = ctx->Color.ColorMask;
+ struct pipe_surface *acc_surf, *color_surf;
GLfloat *abuf, *cbuf = NULL;
GLint i, ch;
abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, abuf);
+ acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
+ (PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE));
+
+ acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf);
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, cbuf);
+ pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, cbuf);
}
for (i = 0; i < width * height; i++) {
@@ -263,11 +296,13 @@ accum_return(GLcontext *ctx, GLfloat value,
}
}
- pipe_put_tile_rgba(pipe, color_ps, xpos, ypos, width, height, abuf);
+ pipe_put_tile_rgba(pipe, color_surf, xpos, ypos, width, height, abuf);
free(abuf);
if (cbuf)
free(cbuf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
}
@@ -280,8 +315,6 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
struct st_renderbuffer *color_strb
= st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
- struct pipe_surface *acc_ps = acc_strb->surface;
- struct pipe_surface *color_ps = color_strb->surface;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
@@ -304,14 +337,14 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
break;
case GL_ACCUM:
if (value != 0.0F) {
- accum_accum(pipe, value, xpos, ypos, width, height, acc_ps, color_ps);
+ accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
}
break;
case GL_LOAD:
- accum_load(pipe, value, xpos, ypos, width, height, acc_ps, color_ps);
+ accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
case GL_RETURN:
- accum_return(ctx, value, xpos, ypos, width, height, acc_ps, color_ps);
+ accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
default:
assert(0);