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authorMichel Dänzer <daenzer@vmware.com>2009-02-05 19:41:18 +0100
committerMichel Dänzer <daenzer@vmware.com>2009-02-05 19:41:18 +0100
commit4617981ec72f7985941bee4b03c534d97ff96bc6 (patch)
treec3c8fb33499227cf4e3e905b3c04ff6599666663 /src/mesa/state_tracker/st_cb_accum.c
parente0c3b4970da052308bf7b4e5cbe9186a4b8321db (diff)
gallium: No longer allow CPU mapping surfaces directly.
Instead, a new pipe_transfer object has to be created and mapped for transferring data between the CPU and a texture. This gives the driver more flexibility for textures in address spaces that aren't CPU accessible. This is a first pass; softpipe/xlib builds and runs glxgears, but it only shows a black window. Looks like something's off related to the Z buffer, so the depth test always fails.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_accum.c')
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c144
1 files changed, 78 insertions, 66 deletions
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a4e72b48ed..36e2f4d460 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -63,21 +63,21 @@
* See also: st_renderbuffer_alloc_storage()
*/
static void
-acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
+acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
uint x, uint y, uint w, uint h, float *p)
{
- const enum pipe_format f = acc_ps->format;
- const struct pipe_format_block b = acc_ps->block;
+ const enum pipe_format f = acc_pt->format;
+ const struct pipe_format_block b = acc_pt->block;
- acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_ps->block.size = 8;
- acc_ps->block.width = 1;
- acc_ps->block.height = 1;
+ acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
+ acc_pt->block.size = 8;
+ acc_pt->block.width = 1;
+ acc_pt->block.height = 1;
- pipe_get_tile_rgba(acc_ps, x, y, w, h, p);
+ pipe_get_tile_rgba(acc_pt, x, y, w, h, p);
- acc_ps->format = f;
- acc_ps->block = b;
+ acc_pt->format = f;
+ acc_pt->block = b;
}
@@ -87,21 +87,21 @@ acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
* See also: st_renderbuffer_alloc_storage()
*/
static void
-acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
+acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
uint x, uint y, uint w, uint h, const float *p)
{
- enum pipe_format f = acc_ps->format;
- const struct pipe_format_block b = acc_ps->block;
+ enum pipe_format f = acc_pt->format;
+ const struct pipe_format_block b = acc_pt->block;
- acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_ps->block.size = 8;
- acc_ps->block.width = 1;
- acc_ps->block.height = 1;
+ acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
+ acc_pt->block.size = 8;
+ acc_pt->block.width = 1;
+ acc_pt->block.height = 1;
- pipe_put_tile_rgba(acc_ps, x, y, w, h, p);
+ pipe_put_tile_rgba(acc_pt, x, y, w, h, p);
- acc_ps->format = f;
- acc_ps->block = b;
+ acc_pt->format = f;
+ acc_pt->block = b;
}
@@ -110,7 +110,7 @@ void
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
- struct pipe_surface *acc_ps;
+ struct pipe_transfer *acc_pt;
struct pipe_screen *screen = ctx->st->pipe->screen;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
@@ -118,12 +118,12 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
GLubyte *map;
- acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- map = screen->surface_map(screen, acc_ps,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
+ map = screen->transfer_map(screen, acc_pt);
- /* note acc_strb->format might not equal acc_ps->format */
+ /* note acc_strb->format might not equal acc_pt->format */
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
@@ -133,7 +133,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
int i, j;
for (i = 0; i < height; i++) {
- GLshort *dst = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8);
+ GLshort *dst = (GLshort *) (map + i * acc_pt->stride + xpos * 8);
for (j = 0; j < width; j++) {
dst[0] = r;
dst[1] = g;
@@ -148,8 +148,8 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
}
- screen->surface_unmap(screen, acc_ps);
- pipe_surface_reference(&acc_ps, NULL);
+ screen->transfer_unmap(screen, acc_pt);
+ screen->tex_transfer_release(screen, &acc_pt);
}
@@ -160,19 +160,21 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
struct st_renderbuffer *acc_strb)
{
struct pipe_screen *screen = ctx->st->pipe->screen;
- struct pipe_surface *acc_ps = acc_strb->surface;
+ struct pipe_transfer *acc_pt;
GLubyte *map;
- map = screen->surface_map(screen, acc_ps,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE, xpos, ypos,
+ width, height);
+ map = screen->transfer_map(screen, acc_pt);
- /* note acc_strb->format might not equal acc_ps->format */
+ /* note acc_strb->format might not equal acc_pt->format */
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
int i, j;
for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8);
+ GLshort *acc = (GLshort *) (map + (ypos + i) * acc_pt->stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
float val = SHORT_TO_FLOAT(acc[j]) * scale + bias;
acc[j] = FLOAT_TO_SHORT(val);
@@ -184,7 +186,8 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- screen->surface_unmap(screen, acc_ps);
+ screen->transfer_unmap(screen, acc_pt);
+ screen->tex_transfer_release(screen, &acc_pt);
}
@@ -195,33 +198,39 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
struct st_renderbuffer *color_strb)
{
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *acc_surf, *color_surf;
+ struct pipe_transfer *acc_trans, *color_trans;
GLfloat *colorBuf, *accBuf;
GLint i;
- acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- (PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ));
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, colorBuf);
- acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf);
+ acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
for (i = 0; i < 4 * width * height; i++) {
accBuf[i] = accBuf[i] + colorBuf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
+ screen->tex_transfer_release(screen, &acc_trans);
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
+
+ acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
free(colorBuf);
free(accBuf);
- pipe_surface_reference(&acc_surf, NULL);
- pipe_surface_reference(&color_surf, NULL);
+ screen->tex_transfer_release(screen, &acc_trans);
+ screen->tex_transfer_release(screen, &color_trans);
}
@@ -232,29 +241,31 @@ accum_load(struct pipe_context *pipe, GLfloat value,
struct st_renderbuffer *color_strb)
{
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *acc_surf, *color_surf;
+ struct pipe_transfer *acc_trans, *color_trans;
GLfloat *buf;
GLint i;
- acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
- color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, buf);
+ pipe_get_tile_rgba(color_trans, xpos, ypos, width, height, buf);
for (i = 0; i < 4 * width * height; i++) {
buf[i] = buf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf);
+ acc_put_tile_rgba(pipe, acc_trans, xpos, ypos, width, height, buf);
free(buf);
- pipe_surface_reference(&acc_surf, NULL);
- pipe_surface_reference(&color_surf, NULL);
+ screen->tex_transfer_release(screen, &acc_trans);
+ screen->tex_transfer_release(screen, &color_trans);
}
@@ -267,24 +278,25 @@ accum_return(GLcontext *ctx, GLfloat value,
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
const GLubyte *colormask = ctx->Color.ColorMask;
- struct pipe_surface *acc_surf, *color_surf;
+ struct pipe_transfer *acc_trans, *color_trans;
GLfloat *abuf, *cbuf = NULL;
GLint i, ch;
abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
- (PIPE_BUFFER_USAGE_CPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE));
+ color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE, xpos, ypos,
+ width, height);
- acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf);
+ acc_get_tile_rgba(pipe, acc_trans, xpos, ypos, width, height, abuf);
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf);
+ pipe_get_tile_rgba(color_trans, xpos, ypos, width, height, cbuf);
}
for (i = 0; i < width * height; i++) {
@@ -299,13 +311,13 @@ accum_return(GLcontext *ctx, GLfloat value,
}
}
- pipe_put_tile_rgba(color_surf, xpos, ypos, width, height, abuf);
+ pipe_put_tile_rgba(color_trans, xpos, ypos, width, height, abuf);
free(abuf);
if (cbuf)
free(cbuf);
- pipe_surface_reference(&acc_surf, NULL);
- pipe_surface_reference(&color_surf, NULL);
+ screen->tex_transfer_release(screen, &acc_trans);
+ screen->tex_transfer_release(screen, &color_trans);
}