diff options
author | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-06-27 19:37:56 +0900 |
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committer | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-06-27 19:37:56 +0900 |
commit | 4ddd65967915ca4846f2831bc676c878a29dae4a (patch) | |
tree | f2c66e355d5e9ea6f80531f995ccc25166d06fc3 /src/mesa/state_tracker/st_cb_accum.c | |
parent | 05cfb4c4b84b4e3119112c381ceffc583a4ef5fe (diff) |
gallium: Drop pipe_texture->cpp and pipe_surface->cpp.
The chars-per-pixel concept falls apart with compressed and yuv images,
where more than one pixel are coded in a single data block.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_accum.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_accum.c | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 8098d75e18..809a906ba3 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -66,15 +66,17 @@ acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, uint x, uint y, uint w, uint h, float *p) { const enum pipe_format f = acc_ps->format; - const int cpp = acc_ps->cpp; + const struct pipe_format_block b = acc_ps->block; acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->cpp = 8; + acc_ps->block.size = 8; + acc_ps->block.width = 1; + acc_ps->block.height = 1; pipe_get_tile_rgba(pipe, acc_ps, x, y, w, h, p); acc_ps->format = f; - acc_ps->cpp = cpp; + acc_ps->block = b; } @@ -88,15 +90,17 @@ acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, uint x, uint y, uint w, uint h, const float *p) { enum pipe_format f = acc_ps->format; - const int cpp = acc_ps->cpp; + const struct pipe_format_block b = acc_ps->block; acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->cpp = 8; + acc_ps->block.size = 8; + acc_ps->block.width = 1; + acc_ps->block.height = 1; pipe_put_tile_rgba(pipe, acc_ps, x, y, w, h, p); acc_ps->format = f; - acc_ps->cpp = cpp; + acc_ps->block = b; } @@ -111,7 +115,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint ypos = ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; - GLvoid *map; + GLubyte *map; acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE); @@ -128,8 +132,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); int i, j; for (i = 0; i < height; i++) { - GLshort *dst = ((GLshort *) map - + ((ypos + i) * acc_ps->pitch + xpos) * 4); + GLshort *dst = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); for (j = 0; j < width; j++) { dst[0] = r; dst[1] = g; @@ -168,8 +171,7 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, { int i, j; for (i = 0; i < height; i++) { - GLshort *acc = ((GLshort *) map - + ((ypos + i) * acc_ps->pitch + xpos) * 4); + GLshort *acc = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); for (j = 0; j < width * 4; j++) { float val = SHORT_TO_FLOAT(acc[j]) * scale + bias; acc[j] = FLOAT_TO_SHORT(val); |