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authorBrian Paul <brianp@vmware.com>2009-03-20 20:25:34 -0600
committerBrian Paul <brianp@vmware.com>2009-03-20 20:29:07 -0600
commit401cbd0d2365e5b2d371a2a01edf1cecca4a99dd (patch)
tree1db298c9d76bd4bad0831cdabf12b635e2941903 /src/mesa/state_tracker/st_cb_bitmap.c
parent1f45ae0813f72fa92f52e0ebc440922362dc7cce (diff)
gallium: remove use of origin_lower_left
This was used to indicate OpenGL's lower-left origin for fragment window coordinates for polygon stipple and gl_FragCoord. Now: - fragment coordinate origin is always upper-left corner - GL polygon stipple is inverted and shifted before given to gallium - GL fragment programs that use INPUT[WPOS] are modified to use an inverted window coord which is placed in a temp register. Note: the origin_lower_left field still exists in pipe_rasterizer_state. Remove it when all the drivers, etc. no longer reference it.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_bitmap.c')
0 files changed, 0 insertions, 0 deletions