diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2008-01-16 13:14:19 +1100 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2008-01-16 13:14:19 +1100 |
commit | 3119e9a14b66fcfb08fcc3563602273dd2e1893c (patch) | |
tree | 74ff685faec3430b66d70522b6ed717f57e54f00 /src/mesa/state_tracker/st_cb_drawpixels.c | |
parent | 9de335f5807553bc9251931ba3e80c4b454b5818 (diff) | |
parent | 587e2becc237bc1c900a1c0ba114a1a0192690ff (diff) |
Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
Conflicts:
src/mesa/pipe/Makefile
Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 2db12c653b..f4d6b9362c 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -56,6 +56,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_winsys.h" +#include "pipe/util/p_tile.h" #include "shader/prog_instruction.h" @@ -661,7 +662,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, pipe->bind_fs_state(pipe, stfp->fs->data); /* vertex shader state: position + texcoord pass-through */ - pipe->bind_vs_state(pipe, stvp->vs->data); + pipe->bind_vs_state(pipe, stvp->cso->data); /* texture sampling state: */ { @@ -718,7 +719,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* restore GL state */ pipe->bind_rasterizer_state(pipe, ctx->st->state.rasterizer->data); pipe->bind_fs_state(pipe, ctx->st->state.fs->data); - pipe->bind_vs_state(pipe, ctx->st->state.vs->data); + pipe->bind_vs_state(pipe, ctx->st->state.vs->cso->data); pipe->set_sampler_texture(pipe, unit, ctx->st->state.sampler_texture[unit]); pipe->bind_sampler_state(pipe, unit, ctx->st->state.sampler[unit]->data); pipe->set_viewport_state(pipe, &ctx->st->state.viewport); @@ -1261,14 +1262,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, /* alternate path using get/put_tile() */ GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - (void) pipe_surface_map(psRead); - (void) pipe_surface_map(psTex); - - pipe->get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf); - pipe->put_tile_rgba(pipe, psTex, 0, 0, width, height, buf); - - pipe_surface_unmap(psRead); - pipe_surface_unmap(psTex); + pipe_get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf); + pipe_put_tile_rgba(pipe, psTex, 0, 0, width, height, buf); free(buf); } |