diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-03-20 14:50:17 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2008-03-20 15:04:08 -0600 |
commit | f6cd3778c54c0329c3f497a7368a158087d653d3 (patch) | |
tree | 3bbbcc758206571c4f5dab149dfaee4eca87c995 /src/mesa/state_tracker/st_cb_drawpixels.h | |
parent | 3ece9ace540447c4f0d340a6f9f27980b54f83fb (diff) |
gallium: glBitmap code now separe from glDraw/CopyPixels code
Also, glBitmap now re-uses the vertex buffer to avoid frequent allocations/
deallocations. And, use u_simple_shaders utility code.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.h')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h index b8b906f06b..71ba487020 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.h +++ b/src/mesa/state_tracker/st_cb_drawpixels.h @@ -30,10 +30,6 @@ #define ST_CB_DRAWPIXELS_H -extern struct st_vertex_program * -st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor); - - extern void st_init_drawpixels_functions(struct dd_function_table *functions); |