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authorLuca Barbieri <luca@luca-barbieri.com>2010-08-06 07:39:21 +0200
committerLuca Barbieri <luca@luca-barbieri.com>2010-08-20 12:04:03 +0200
commit3070e0ea41ab4aa24804e8fd26895924a8583830 (patch)
treec9f0edec8e9a61a642f4d5068ea7a9047eb11ec5 /src/mesa/state_tracker/st_cb_fbo.c
parent4a9bfb24eb907080b2e3e49215ad9912758d56c6 (diff)
mesa/st: support using PIPE_TEXTURE_RECT internally
Currently Gallium internals always use PIPE_TEXTURE_2D and normalized coordinates to access textures. However, PIPE_TEXTURE_2D is not always supported for NPOT textures, and PIPE_TEXTURE_RECT requires unnormalized coordinates. Hence, this change adds support for both kinds of normalization.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_fbo.c')
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 86bb788903..48d83ded55 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -108,7 +108,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
/* Setup new texture template.
*/
memset(&template, 0, sizeof(template));
- template.target = PIPE_TEXTURE_2D;
+ template.target = st->internal_target;
template.format = format;
template.width0 = width;
template.height0 = height;