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author | Brian <brian.paul@tungstengraphics.com> | 2008-01-31 14:05:04 -0700 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2008-02-15 13:50:28 +1100 |
commit | a4c7c8a6ee15d793d08e448f9ca8e2100bbe748c (patch) | |
tree | 0cbfa2ad9ee0e0f1d92b1636b4456a42dbb23865 /src/mesa/state_tracker/st_cb_rasterpos.h | |
parent | 26fff001e786d88041d9db4c35949b50849f6a59 (diff) |
Fix problem in mapping vertex program outputs (found with "spring" game engine)
If the vertex program writes to an output that's not consumed by the
fragment program, map the vp output to an unused slot.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_rasterpos.h')
0 files changed, 0 insertions, 0 deletions