diff options
| author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-09-02 18:31:49 +0200 |
|---|---|---|
| committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-09-02 18:31:49 +0200 |
| commit | 222d2f2ac2c7d93cbc0643082c78278ad2c8cfce (patch) | |
| tree | b79152c238022b2a901201c22e5809ac520732bf /src/mesa/state_tracker/st_cb_readpixels.c | |
| parent | 443abc80db9e1a288ce770e76cccd43664348098 (diff) | |
| parent | e73c5501b2fe20290d1b691c85a5d82ac3a0431c (diff) | |
Merge remote branch 'origin/master' into nv50-compiler
Conflicts:
src/gallium/drivers/nv50/nv50_program.c
Diffstat (limited to 'src/mesa/state_tracker/st_cb_readpixels.c')
| -rw-r--r-- | src/mesa/state_tracker/st_cb_readpixels.c | 31 |
1 files changed, 19 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index b8493dab93..6ab03ec939 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -68,16 +68,20 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, ubyte *stmap; GLint j; + if (strb->Base.Wrapped) { + strb = st_renderbuffer(strb->Base.Wrapped); + } + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { y = ctx->DrawBuffer->Height - y - height; } /* Create a read transfer from the renderbuffer's texture */ - pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, x, y, - width, height); + pt = pipe_get_transfer(pipe, strb->texture, + 0, 0, 0, /* face, level, zslice */ + PIPE_TRANSFER_READ, + x, y, width, height); /* map the stencil buffer */ stmap = pipe_transfer_map(pipe, pt); @@ -230,10 +234,10 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, y = strb->texture->height0 - y - height; } - trans = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, x, y, - width, height); + trans = pipe_get_transfer(pipe, strb->texture, + 0, 0, 0, /* face, level, zslice */ + PIPE_TRANSFER_READ, + x, y, width, height); if (!trans) { return GL_FALSE; } @@ -359,6 +363,9 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } else if (format == GL_DEPTH_COMPONENT) { strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); + if (strb->Base.Wrapped) { + strb = st_renderbuffer(strb->Base.Wrapped); + } } else { /* Read color buffer */ @@ -394,10 +401,10 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } /* Create a read transfer from the renderbuffer's texture */ - trans = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, x, y, - width, height); + trans = pipe_get_transfer(pipe, strb->texture, + 0, 0, 0, /* face, level, zslice */ + PIPE_TRANSFER_READ, + x, y, width, height); /* determine bottom-to-top vs. top-to-bottom order */ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { |
