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authorLuca Barbieri <luca@luca-barbieri.com>2010-08-06 07:39:21 +0200
committerLuca Barbieri <luca@luca-barbieri.com>2010-08-20 12:04:03 +0200
commit3070e0ea41ab4aa24804e8fd26895924a8583830 (patch)
treec9f0edec8e9a61a642f4d5068ea7a9047eb11ec5 /src/mesa/state_tracker/st_context.c
parent4a9bfb24eb907080b2e3e49215ad9912758d56c6 (diff)
mesa/st: support using PIPE_TEXTURE_RECT internally
Currently Gallium internals always use PIPE_TEXTURE_2D and normalized coordinates to access textures. However, PIPE_TEXTURE_2D is not always supported for NPOT textures, and PIPE_TEXTURE_RECT requires unnormalized coordinates. Hence, this change adds support for both kinds of normalization.
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 2ce5f08753..3b046962ef 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -125,6 +125,11 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
st_init_generate_mipmap(st);
st_init_blit(st);
+ if(pipe->screen->get_param(pipe->screen, PIPE_CAP_NPOT_TEXTURES))
+ st->internal_target = PIPE_TEXTURE_2D;
+ else
+ st->internal_target = PIPE_TEXTURE_RECT;
+
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
st->state.sampler_list[i] = &st->state.samplers[i];