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author | Luca Barbieri <luca@luca-barbieri.com> | 2010-01-11 01:09:44 +0100 |
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committer | Luca Barbieri <luca@luca-barbieri.com> | 2010-04-12 20:46:18 +0200 |
commit | 7fc7b759950e8c7482a3dbbf25d6604960c25092 (patch) | |
tree | 1c915912f6329215a6c40e52173698ac8a139559 /src/mesa/state_tracker/st_context.c | |
parent | a2ddae0fc3afcf52f79ab9ceb7d84342eb3dd612 (diff) |
nvfx: Add support for two sided color
This patch adds support for two-sided vertex color to nv30/nv40.
When set, the COLOR0/1 fs inputs on back faces will be wired to vs outputs BCOLOR0/1.
This makes OpenGL two sided lighting work, which can be tested with progs/demos/projtex.
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
0 files changed, 0 insertions, 0 deletions