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author | Zack Rusin <zack@tungstengraphics.com> | 2007-09-19 12:35:29 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-09-19 13:12:09 -0400 |
commit | c0bf7322088715bb411068c3d631b0c4be8cdff5 (patch) | |
tree | acc04e8f411800c3dbdc6672585d38894dd11b5d /src/mesa/state_tracker/st_context.h | |
parent | b3cc74aa448f42340cbd01578a51f94eb2949618 (diff) |
Redo the cso cache to map driver data in a lot more pleasing way.
Drivers can now create whatever they want from the state template. We
use cso_state object to store the template (necessary during lookups),
and the driver data. Convert blend state to the new semantics.
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index a8ae5d9c56..966574b67c 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -40,6 +40,7 @@ struct st_fragment_program; struct draw_context; struct draw_stage; struct cso_cache; +struct cso_blend; #define ST_NEW_MESA 0x1 /* Mesa state has changed */ #define ST_NEW_FRAGMENT_PROGRAM 0x2 @@ -74,7 +75,7 @@ struct st_context * though, we just shove random objects across the interface. */ struct { - const struct pipe_blend_state *blend; + const struct cso_blend *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; const struct pipe_depth_stencil_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; |