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authorBrian <brian@i915.localnet.net>2008-02-27 11:24:35 -0700
committerBrian <brian@i915.localnet.net>2008-02-27 11:24:35 -0700
commit8383f798b41df9a305e0a33afe8afa028d5d5dfb (patch)
treeaa5f3626bc28f7f2368064d91099fdbaf486d04a /src/mesa/state_tracker/st_extensions.c
parent03b5267f52d440b1b357918ed7de2ca948f314e1 (diff)
gallium: start removing pipe_context->get_name/vendor/param/paramf
These are now per-screen functions, not per-context. State tracker updated, code in drivers and p_context.h disabled.
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r--src/mesa/state_tracker/st_extensions.c49
1 files changed, 25 insertions, 24 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 97d28d77c4..99d2a5fb9e 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -32,6 +32,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
#include "st_context.h"
#include "st_extensions.h"
@@ -64,19 +65,19 @@ static int clamp(int a, int min, int max)
*/
void st_init_limits(struct st_context *st)
{
- struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = st->pipe->screen;
struct gl_constants *c = &st->ctx->Const;
c->MaxTextureLevels
- = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
+ = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
MAX_TEXTURE_LEVELS);
c->Max3DTextureLevels
- = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
+ = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
MAX_3D_TEXTURE_LEVELS);
c->MaxCubeTextureLevels
- = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
+ = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
MAX_CUBE_TEXTURE_LEVELS);
c->MaxTextureRectSize
@@ -84,31 +85,31 @@ void st_init_limits(struct st_context *st)
c->MaxTextureImageUnits
= c->MaxTextureCoordUnits
- = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS),
+ = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS),
MAX_TEXTURE_IMAGE_UNITS);
c->MaxDrawBuffers
- = clamp(pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS),
+ = clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
1, MAX_DRAW_BUFFERS);
c->MaxLineWidth
- = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_LINE_WIDTH));
+ = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
c->MaxLineWidthAA
- = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_LINE_WIDTH_AA));
+ = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
c->MaxPointSize
- = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_POINT_WIDTH));
+ = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
c->MaxPointSizeAA
- = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_POINT_WIDTH_AA));
+ = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
c->MaxTextureMaxAnisotropy
- = max(2.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
+ = max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
c->MaxTextureLodBias
- = pipe->get_paramf(pipe, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);
+ = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);
st->bitmap_texcoord_bias
- = pipe->get_paramf(pipe, PIPE_CAP_BITMAP_TEXCOORD_BIAS);
+ = screen->get_paramf(screen, PIPE_CAP_BITMAP_TEXCOORD_BIAS);
}
@@ -117,7 +118,7 @@ void st_init_limits(struct st_context *st)
*/
void st_init_extensions(struct st_context *st)
{
- struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = st->pipe->screen;
GLcontext *ctx = st->ctx;
/*
@@ -163,11 +164,11 @@ void st_init_extensions(struct st_context *st)
/*
* Extensions that depend on the driver/hardware:
*/
- if (pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS) > 0) {
+ if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) {
ctx->Extensions.ARB_draw_buffers = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_GLSL)) {
+ if (screen->get_param(screen, PIPE_CAP_GLSL)) {
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_shader_objects = GL_TRUE;
@@ -175,37 +176,37 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_NPOT_TEXTURES)) {
+ if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {
+ if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {
ctx->Extensions.ARB_multitexture = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_TWO_SIDED_STENCIL)) {
+ if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
ctx->Extensions.ATI_separate_stencil = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_S3TC)) {
+ if (screen->get_param(screen, PIPE_CAP_S3TC)) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_ANISOTROPIC_FILTER)) {
+ if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) {
ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_POINT_SPRITE)) {
+ if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) {
ctx->Extensions.ARB_point_sprite = GL_TRUE;
ctx->Extensions.NV_point_sprite = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_OCCLUSION_QUERY)) {
+ if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
}
- if (pipe->get_param(pipe, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
+ if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
ctx->Extensions.ARB_depth_texture = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.EXT_shadow_funcs = GL_TRUE;