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authorBrian <brian.paul@tungstengraphics.com>2007-12-14 11:00:46 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-12-14 11:00:46 -0700
commite785f190f0d49f0367f7468c22b77962d0f14ea0 (patch)
tree41af7dbb2b05556deed248ff88b0934195e3ce78 /src/mesa/state_tracker/st_mesa_to_tgsi.c
parent23e36c2dfb1f9501a6a1023afc1d0c151f2e99c3 (diff)
Don't always declare frag shader INPUT[0] as fragment position.
We were doing this for the sake of softpipe and the tgsi intergrepter since we always need the fragment position and W-coordinate information in order to compute fragment interpolants. But that's not appropriate for hardware drivers. The tgsi interpreter now get x,y,w information from a separate tgsi_exec_vector variable setup by softpipe. The new pipe_shader_state->input_map[] defines how vert shader outputs map to frag shader inputs. It may go away though, since one can also examine the semantic label on frag shader input[0] to figure things out.
Diffstat (limited to 'src/mesa/state_tracker/st_mesa_to_tgsi.c')
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c46
1 files changed, 12 insertions, 34 deletions
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index b392edf16d..27dab5b9c0 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -675,44 +675,22 @@ tgsi_translate_mesa_program(
if (procType == TGSI_PROCESSOR_FRAGMENT) {
for (i = 0; i < numInputs; i++) {
struct tgsi_full_declaration fulldecl;
- switch (inputSemanticName[i]) {
- case TGSI_SEMANTIC_POSITION:
- /* Fragment XY pos */
- fulldecl = make_input_decl(i,
- GL_TRUE, TGSI_INTERPOLATE_CONSTANT,
- TGSI_WRITEMASK_XY,
- GL_TRUE, TGSI_SEMANTIC_POSITION, 0 );
- ti += tgsi_build_full_declaration(
- &fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
- /* Fragment ZW pos */
- fulldecl = make_input_decl(i,
- GL_TRUE, TGSI_INTERPOLATE_LINEAR,
- TGSI_WRITEMASK_ZW,
- GL_TRUE, TGSI_SEMANTIC_POSITION, 0 );
- ti += tgsi_build_full_declaration(&fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
- break;
- default:
- fulldecl = make_input_decl(i,
- GL_TRUE, interpMode[i],
- TGSI_WRITEMASK_XYZW,
- GL_TRUE, inputSemanticName[i],
- inputSemanticIndex[i]);
- ti += tgsi_build_full_declaration(&fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
- break;
- }
+ fulldecl = make_input_decl(i,
+ GL_TRUE, interpMode[i],
+ TGSI_WRITEMASK_XYZW,
+ GL_TRUE, inputSemanticName[i],
+ inputSemanticIndex[i]);
+ ti += tgsi_build_full_declaration(&fulldecl,
+ &tokens[ti],
+ header,
+ maxTokens - ti );
}
}
else {
/* vertex prog */
+ /* XXX: this could probaby be merged with the clause above.
+ * the only difference is the semantic tags.
+ */
for (i = 0; i < numInputs; i++) {
struct tgsi_full_declaration fulldecl;
fulldecl = make_input_decl(i,