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authorBrian Paul <brian.paul@tungstengraphics.com>2008-06-16 10:03:05 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-06-16 10:03:05 -0600
commitec2d0decbd739df99cac4baba57fe0005bf4894d (patch)
tree050ef6df739104ecc8062d4a22454bc435c4f21d /src/mesa/swrast/s_context.c
parentbbce58802d9bf94eadbb0d0c0211a0768f8302aa (diff)
mesa: allocate pixel zoom arrays on heap, not stack
Fixes stack overflow on Windows.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 8e6b28bb4c..eab9ff3a9e 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -832,6 +832,8 @@ _swrast_DestroyContext( GLcontext *ctx )
}
FREE( swrast->SpanArrays );
+ if (swrast->ZoomedArrays)
+ FREE( swrast->ZoomedArrays );
FREE( swrast->TexelBuffer );
FREE( swrast );