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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-16 04:16:48 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-16 04:16:48 +0000
commitaa8abf8081023c00469b6c88760ed0291033eb6e (patch)
treef69848c418cd6b7c702bc5b1c2a21412c5e7a4dd /src/mesa/swrast/s_context.h
parent792a1bcbe4c4b4f5f96d6ac017fcb5376900ea75 (diff)
Rework the texture filtering functions a bit.
No need to pass the texture unit number as an argument.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index e4c48fab9a..a90474102e 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -209,7 +209,7 @@ do { \
} while (0)
-typedef void (*texture_sample_func)(GLcontext *ctx, GLuint texUnit,
+typedef void (*texture_sample_func)(GLcontext *ctx,
const struct gl_texture_object *tObj,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLchan rgba[][4]);
@@ -280,7 +280,6 @@ typedef struct
* _swrast_validate_derived():
*/
GLbitfield _RasterMask;
- GLfloat _MinMagThresh[MAX_TEXTURE_IMAGE_UNITS];
GLfloat _BackfaceSign;
GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */
GLboolean _AnyTextureCombine;