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authorBrian Paul <brian.paul@tungstengraphics.com>2004-10-13 15:54:48 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-10-13 15:54:48 +0000
commitdfe508ca7af1a6d1099cd65e257512ed1e17d893 (patch)
tree1393d22cefdabb68c1b35bb24c108edd76b8abf9 /src/mesa/swrast/s_context.h
parent886df0926fe6b3d8f82cff62747abfdb95540aa0 (diff)
Fix minor fog / fragment program state bug.
Don't add diffuse and specular colors when using fragment program.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index ea877a4bd2..aba32755d1 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -286,6 +286,7 @@ typedef struct
GLboolean _AnyTextureCombine;
GLchan _FogColor[3];
GLboolean _FogEnabled;
+ GLenum _FogMode; /* either GL_FOG_MODE or fragment program's fog mode */
/* Accum buffer temporaries.
*/