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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-21 02:47:32 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-21 02:47:32 +0000
commit3e37bafab0a339021354b9c78f983d05d433d735 (patch)
tree624d1c39e30f8a74bf0860f9389cd772f9dfe0f5 /src/mesa/swrast/s_copypix.c
parent4092fbd55ac92a59d09d5167ced328683bed049c (diff)
replace GLdepth with GLuint and remove GLdepth
Diffstat (limited to 'src/mesa/swrast/s_copypix.c')
-rw-r--r--src/mesa/swrast/s_copypix.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 75d2defa21..caf68ecd9d 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -569,7 +569,6 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
GLfloat depth[MAX_WIDTH];
- float sum = 0;
/* get depth values */
if (overlapping) {
MEMCPY(depth, p, width * sizeof(GLfloat));
@@ -582,8 +581,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
/* apply scale and bias */
for (i = 0; i < width; i++) {
GLfloat d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
- sum += d;
- span.array->z[i] = (GLdepth) (CLAMP(d, 0.0F, 1.0F) * depthMax);
+ span.array->z[i] = (GLuint) (CLAMP(d, 0.0F, 1.0F) * depthMax);
}
/* write depth values */