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authorKeith Whitwell <keith@tungstengraphics.com>2000-10-31 18:00:04 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-10-31 18:00:04 +0000
commite3a051e0538a605551f4d58294c94f5eb00ed07f (patch)
treeea5ccfd6d578fee1f8adb5a5c7f34f12d601c1c9 /src/mesa/swrast/s_depth.h
parent6e0f0f51e0371688a434ed65c4ae0da1b061a4b5 (diff)
Moved software rasterizer functionality to new directory.
Diffstat (limited to 'src/mesa/swrast/s_depth.h')
-rw-r--r--src/mesa/swrast/s_depth.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h
new file mode 100644
index 0000000000..e5de2189b7
--- /dev/null
+++ b/src/mesa/swrast/s_depth.h
@@ -0,0 +1,69 @@
+/* $Id: s_depth.h,v 1.1 2000/10/31 18:00:04 keithw Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.3
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef S_DEPTH_H
+#define S_DEPTH_H
+
+
+#include "types.h"
+#include "swrast.h"
+
+
+extern GLvoid *
+_mesa_zbuffer_address(GLcontext *ctx, GLint x, GLint y);
+
+
+extern GLuint
+_mesa_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLdepth z[], GLubyte mask[] );
+
+extern void
+_mesa_depth_test_pixels( GLcontext *ctx,
+ GLuint n, const GLint x[], const GLint y[],
+ const GLdepth z[], GLubyte mask[] );
+
+
+extern void
+_mesa_read_depth_span( GLcontext *ctx,
+ GLint n, GLint x, GLint y, GLdepth depth[] );
+
+
+extern void
+_mesa_read_depth_span_float( GLcontext *ctx, GLint n, GLint x, GLint y,
+ GLfloat depth[] );
+
+
+extern void
+_mesa_alloc_depth_buffer( GLcontext* ctx );
+
+
+extern void
+_mesa_clear_depth_buffer( GLcontext* ctx );
+
+
+
+#endif