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authorBrian <brian@yutani.localnet.net>2007-03-26 10:13:02 -0600
committerBrian <brian@yutani.localnet.net>2007-03-26 10:13:02 -0600
commitd619cceea47dc3070ebb7f7ea4f8b6b31a672d38 (patch)
treef8b8a9f3fdc3f17a43436af270b22754b1749d31 /src/mesa/swrast/s_drawpix.c
parent76f3b66e0489526694d6a39b4a6ac3b1c2bee100 (diff)
parente71c34aaa173ca451fa02e526ead77758f7eeb74 (diff)
merge of glsl-compiler-1 branch
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 99ad71143e..50147f329f 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -644,7 +644,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
= _mesa_image_row_stride(unpack, width, format, type);
GLint skipPixels = 0;
/* use span array for temp color storage */
- GLfloat *rgba = (GLfloat *) span.array->color.sz4.rgba;
+ GLfloat *rgba = (GLfloat *) span.array->attribs[FRAG_ATTRIB_COL0];
/* if the span is wider than MAX_WIDTH we have to do it in chunks */
while (skipPixels < width) {