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authorBrian <brian@yutani.localnet.net>2007-05-20 12:27:39 -0600
committerBrian <brian@yutani.localnet.net>2007-05-20 12:27:39 -0600
commit9e8a961dd7d7b717a9fb4ecdea1c1b60ea355efe (patch)
tree60c87644ec38f4693ceecbf440b120b02e2d07e6 /src/mesa/swrast/s_feedback.c
parentaa133a9dae53bc6aa50b88ee43deb8b34e8d0029 (diff)
Overhaul/simplify SWvertex and SWspan attribute handling.
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
Diffstat (limited to 'src/mesa/swrast/s_feedback.c')
-rw-r--r--src/mesa/swrast/s_feedback.c23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c
index 3a15d0c367..606afc63ba 100644
--- a/src/mesa/swrast/s_feedback.c
+++ b/src/mesa/swrast/s_feedback.c
@@ -42,17 +42,17 @@ feedback_vertex(GLcontext * ctx, const SWvertex * v, const SWvertex * pv)
GLfloat color[4];
const GLfloat *vtc = v->attrib[FRAG_ATTRIB_TEX0];
- win[0] = v->win[0];
- win[1] = v->win[1];
- win[2] = v->win[2] / ctx->DrawBuffer->_DepthMaxF;
- win[3] = 1.0F / v->win[3];
+ win[0] = v->attrib[FRAG_ATTRIB_WPOS][0];
+ win[1] = v->attrib[FRAG_ATTRIB_WPOS][1];
+ win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF;
+ win[3] = 1.0F / v->attrib[FRAG_ATTRIB_WPOS][3];
color[0] = CHAN_TO_FLOAT(pv->color[0]);
color[1] = CHAN_TO_FLOAT(pv->color[1]);
color[2] = CHAN_TO_FLOAT(pv->color[2]);
color[3] = CHAN_TO_FLOAT(pv->color[3]);
- _mesa_feedback_vertex(ctx, win, color, (GLfloat) v->index, vtc);
+ _mesa_feedback_vertex(ctx, win, color, v->attrib[FRAG_ATTRIB_CI][0], vtc);
}
@@ -120,9 +120,10 @@ _swrast_select_triangle(GLcontext *ctx, const SWvertex *v0,
{
if (_swrast_culltriangle(ctx, v0, v1, v2)) {
const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- _mesa_update_hitflag(ctx, v0->win[2] * zs);
- _mesa_update_hitflag(ctx, v1->win[2] * zs);
- _mesa_update_hitflag(ctx, v2->win[2] * zs);
+
+ _mesa_update_hitflag( ctx, v0->attrib[FRAG_ATTRIB_WPOS][2] * zs );
+ _mesa_update_hitflag( ctx, v1->attrib[FRAG_ATTRIB_WPOS][2] * zs );
+ _mesa_update_hitflag( ctx, v2->attrib[FRAG_ATTRIB_WPOS][2] * zs );
}
}
@@ -131,8 +132,8 @@ void
_swrast_select_line(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1)
{
const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- _mesa_update_hitflag(ctx, v0->win[2] * zs);
- _mesa_update_hitflag(ctx, v1->win[2] * zs);
+ _mesa_update_hitflag( ctx, v0->attrib[FRAG_ATTRIB_WPOS][2] * zs );
+ _mesa_update_hitflag( ctx, v1->attrib[FRAG_ATTRIB_WPOS][2] * zs );
}
@@ -140,5 +141,5 @@ void
_swrast_select_point(GLcontext *ctx, const SWvertex *v)
{
const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- _mesa_update_hitflag(ctx, v->win[2] * zs);
+ _mesa_update_hitflag( ctx, v->attrib[FRAG_ATTRIB_WPOS][2] * zs );
}