diff options
author | joukj <joukj@tarantella.(none)> | 2007-11-30 11:12:41 +0100 |
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committer | joukj <joukj@tarantella.(none)> | 2007-11-30 11:12:41 +0100 |
commit | 86f3135fbd9db9ca08a6c0bfc620345c8a8e3f04 (patch) | |
tree | 586dca229d09fb523554dd07ad39c9bf422ab927 /src/mesa/swrast/s_fragprog.c | |
parent | d1414da8f9dbf3c27cf05509be51e8c70ed1185d (diff) | |
parent | d2540e6d4bdcfcda195f6dcf43f75b810001c227 (diff) |
Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesa
Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r-- | src/mesa/swrast/s_fragprog.c | 30 |
1 files changed, 17 insertions, 13 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 6656ebc0d0..4067fd6886 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.0.3 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,10 +41,12 @@ fetch_texel( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, { GLchan rgba[4]; SWcontext *swrast = SWRAST_CONTEXT(ctx); + const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; + lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); + /* XXX use a float-valued TextureSample routine here!!! */ - swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current, - 1, (const GLfloat (*)[4]) texcoord, + swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); color[0] = CHAN_TO_FLOAT(rgba[0]); color[1] = CHAN_TO_FLOAT(rgba[1]); @@ -60,7 +62,7 @@ fetch_texel( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, static void fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], const GLfloat texdx[4], const GLfloat texdy[4], - GLuint unit, GLfloat color[4] ) + GLfloat lodBias, GLuint unit, GLfloat color[4] ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; @@ -69,15 +71,17 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], const GLfloat texH = (GLfloat) texImg->HeightScale; GLchan rgba[4]; - GLfloat lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ - texdx[1], texdy[1], /* dt/dx, dt/dy */ - texdx[3], texdy[2], /* dq/dx, dq/dy */ - texW, texH, - texcoord[0], texcoord[1], texcoord[3], - 1.0F / texcoord[3]); + GLfloat lambda + = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ + texdx[1], texdy[1], /* dt/dx, dt/dy */ + texdx[3], texdy[2], /* dq/dx, dq/dy */ + texW, texH, + texcoord[0], texcoord[1], texcoord[3], + 1.0F / texcoord[3]) + lodBias; + + lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); - swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current, - 1, (const GLfloat (*)[4]) texcoord, + swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); color[0] = CHAN_TO_FLOAT(rgba[0]); color[1] = CHAN_TO_FLOAT(rgba[1]); |