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authorKeith Whitwell <keith@tungstengraphics.com>2005-05-04 11:44:44 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2005-05-04 11:44:44 +0000
commit47b29f511a8e917c65536fde90397d54d2ad23d3 (patch)
treec8db61607defe55b4540af3e4614df9831d2021d /src/mesa/swrast/s_fragprog_to_c.c
parentc3f764f7bb5a0571ddb0bc8b37aff9d663188d79 (diff)
Add a facility to route all rasterization through a fragment program
which is automatically generated to match the current texture environment state. Introduces a new value ctx->FragmentProgram._Active which is true when either _Enabled is true or there is such a fragment program ready to run. To test out on a driver running the software rasterizer, set MESA_TEX_PROG=t in the environment. It goes without saying that performance is lower for the software rasterizer in this mode.
Diffstat (limited to 'src/mesa/swrast/s_fragprog_to_c.c')
-rw-r--r--src/mesa/swrast/s_fragprog_to_c.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_fragprog_to_c.c b/src/mesa/swrast/s_fragprog_to_c.c
index fa66969330..1953e8c73c 100644
--- a/src/mesa/swrast/s_fragprog_to_c.c
+++ b/src/mesa/swrast/s_fragprog_to_c.c
@@ -808,7 +808,7 @@ static void translate_program( struct fragment_program *p )
void _swrast_translate_program( GLcontext *ctx )
{
- struct fragment_program *p = ctx->FragmentProgram.Current;
+ struct fragment_program *p = ctx->FragmentProgram._Current;
if (p) {
p->c_strlen = 0;