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authorBrian <brian.paul@tungstengraphics.com>2008-03-21 14:20:07 -0600
committerBrian <brian.paul@tungstengraphics.com>2008-03-21 14:20:07 -0600
commita39091bc5b68e4d4f5302f1d3f1a138798f54b77 (patch)
tree8b83b941634753a0b41d27716ae27bd961ad4343 /src/mesa/swrast/s_readpix.c
parentf1626f0bfd2b14ad8ca2afaad2ea8afb539e6491 (diff)
Refactor PBO validate/map code.
We always need to do PBO validation, so do that in core Mesa before calling driv er routine. cherry-picked from Mesa/master.
Diffstat (limited to 'src/mesa/swrast/s_readpix.c')
-rw-r--r--src/mesa/swrast/s_readpix.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index f4f882ae84..2f155d0b70 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -572,9 +572,7 @@ _swrast_ReadPixels( GLcontext *ctx,
goto end;
}
- pixels = _mesa_validate_and_map_readpix_pbo(ctx, x, y, width, height,
- format, type,
- &clippedPacking, pixels);
+ pixels = _mesa_map_readpix_pbo(ctx, &clippedPacking, pixels);
if (!pixels)
return;