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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-22 05:19:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-22 05:19:57 +0000
commit676d0accf5cc43e86057b14cfb8bba9316932582 (patch)
treeeaefcddf33d92bd92adac7106701e99dc2b5da85 /src/mesa/swrast/s_stencil.c
parentf1e2826856d7df00d0e98106b93ddab51b26ff04 (diff)
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
BlueBits, etc fields.
Diffstat (limited to 'src/mesa/swrast/s_stencil.c')
-rw-r--r--src/mesa/swrast/s_stencil.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index 238beddc35..b465b5a2c6 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -1127,7 +1127,7 @@ _swrast_write_stencil_span(GLcontext *ctx, GLint n, GLint x, GLint y,
void
_swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
{
- const GLubyte stencilBits = rb->ComponentSizes[0];
+ const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits;
const GLuint mask = ctx->Stencil.WriteMask[0];
const GLuint invMask = ~mask;
const GLuint clearVal = (ctx->Stencil.Clear & mask);