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authorBrian Paul <brianp@vmware.com>2009-03-11 19:23:01 -0600
committerBrian Paul <brianp@vmware.com>2009-03-11 19:23:01 -0600
commit590f6fe05030cb274067a9e58af9d8306d97d0b9 (patch)
tree13909cf154a941f9b30fcf17a3eeb92510523d93 /src/mesa/swrast/s_texfilter.c
parent7d9cb242fdbb55f1486ec09b27709bedebfdb2c1 (diff)
mesa: remove gl_texture_object::_Function field and associated code
It was only used in one place in swrast.
Diffstat (limited to 'src/mesa/swrast/s_texfilter.c')
-rw-r--r--src/mesa/swrast/s_texfilter.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 8d72018cf4..19317c393a 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -2830,7 +2830,9 @@ sample_depth_texture( GLcontext *ctx,
/* XXXX if tObj->MinFilter != tObj->MagFilter, we're ignoring lambda */
- function = tObj->_Function;
+ function = (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) ?
+ tObj->CompareFunc : GL_NONE;
+
if (tObj->MagFilter == GL_NEAREST) {
GLuint i;
for (i = 0; i < n; i++) {