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authorKeith Whitwell <keith@tungstengraphics.com>2000-12-26 05:09:27 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-12-26 05:09:27 +0000
commitcab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 (patch)
tree45385bd755d8e3876c54b2b0113636f5ceb7976a /src/mesa/swrast/swrast.h
parentd1ff1f6798b003a820f5de9fad835ff352f31afe (diff)
Major rework of tnl module
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
Diffstat (limited to 'src/mesa/swrast/swrast.h')
-rw-r--r--src/mesa/swrast/swrast.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index f3820a68b8..d07f30a5ab 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -124,6 +124,10 @@ _swrast_Accum( GLcontext *ctx, GLenum op,
extern GLuint *
_swrast_get_stipple_counter_ref( GLcontext *ctx );
+/* Reset the stipple pointer via a function call
+ */
+extern void
+_swrast_ResetLineStipple( GLcontext *ctx );
/* These will always render the correct point/line/triangle for the
* current state.
@@ -160,4 +164,7 @@ _swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value );
extern void
_swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value );
+extern void
+_swrast_print_vertex( GLcontext *ctx, const SWvertex *v );
+
#endif