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authorBrian Paul <brianp@vmware.com>2010-02-19 08:32:36 -0700
committerBrian Paul <brianp@vmware.com>2010-02-19 08:32:36 -0700
commit6bf1ea897fa470af58fe8916dff45e2da79634a3 (patch)
tree109ffe421325506019e5d8007bd6d4a9459619eb /src/mesa/swrast
parent2240ba10f30315410bcff77e372ee71664ac4453 (diff)
mesa: replace _mesa_bzero() with memset()
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_depth.c16
-rw-r--r--src/mesa/swrast/s_fragprog.c3
-rw-r--r--src/mesa/swrast/s_span.c4
3 files changed, 11 insertions, 12 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 36c8db2107..3e36cf9a7e 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -259,7 +259,7 @@ depth_test_span16( GLcontext *ctx, GLuint n,
}
break;
case GL_NEVER:
- _mesa_bzero(mask, n * sizeof(GLubyte));
+ memset(mask, 0, n * sizeof(GLubyte));
break;
default:
_mesa_problem(ctx, "Bad depth func in depth_test_span16");
@@ -488,7 +488,7 @@ depth_test_span32( GLcontext *ctx, GLuint n,
}
break;
case GL_NEVER:
- _mesa_bzero(mask, n * sizeof(GLubyte));
+ memset(mask, 0, n * sizeof(GLubyte));
break;
default:
_mesa_problem(ctx, "Bad depth func in depth_test_span32");
@@ -844,7 +844,7 @@ direct_depth_test_pixels16(GLcontext *ctx, GLushort *zStart, GLuint stride,
break;
case GL_NEVER:
/* depth test never passes */
- _mesa_bzero(mask, n * sizeof(GLubyte));
+ memset(mask, 0, n * sizeof(GLubyte));
break;
default:
_mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels");
@@ -1090,7 +1090,7 @@ direct_depth_test_pixels32(GLcontext *ctx, GLuint *zStart, GLuint stride,
break;
case GL_NEVER:
/* depth test never passes */
- _mesa_bzero(mask, n * sizeof(GLubyte));
+ memset(mask, 0, n * sizeof(GLubyte));
break;
default:
_mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels");
@@ -1260,7 +1260,7 @@ _swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb,
if (!rb) {
/* really only doing this to prevent FP exceptions later */
- _mesa_bzero(depth, n * sizeof(GLfloat));
+ memset(depth, 0, n * sizeof(GLfloat));
return;
}
@@ -1269,7 +1269,7 @@ _swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb,
if (y < 0 || y >= (GLint) rb->Height ||
x + n <= 0 || x >= (GLint) rb->Width) {
/* span is completely outside framebuffer */
- _mesa_bzero(depth, n * sizeof(GLfloat));
+ memset(depth, 0, n * sizeof(GLfloat));
return;
}
@@ -1326,7 +1326,7 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb,
if (!rb) {
/* really only doing this to prevent FP exceptions later */
- _mesa_bzero(depth, n * sizeof(GLuint));
+ memset(depth, 0, n * sizeof(GLuint));
return;
}
@@ -1337,7 +1337,7 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb,
if (y < 0 || y >= (GLint) rb->Height ||
x + n <= 0 || x >= (GLint) rb->Width) {
/* span is completely outside framebuffer */
- _mesa_bzero(depth, n * sizeof(GLfloat));
+ memset(depth, 0, n * sizeof(GLfloat));
return;
}
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index d31da4c402..7c1de62e87 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -148,8 +148,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) {
/* Clear temporary registers (undefined for ARB_f_p) */
- _mesa_bzero(machine->Temporaries,
- MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
+ memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
}
/* ARB_fragment_coord_conventions */
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 7087f25d27..dada364360 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1579,7 +1579,7 @@ _swrast_read_rgba_span( GLcontext *ctx, struct gl_renderbuffer *rb,
if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) {
/* completely above, below, or right */
/* XXX maybe leave rgba values undefined? */
- _mesa_bzero(rgba, 4 * n * sizeof(GLchan));
+ memset(rgba, 0, 4 * n * sizeof(GLchan));
}
else {
GLint skip, length;
@@ -1642,7 +1642,7 @@ _swrast_read_index_span( GLcontext *ctx, struct gl_renderbuffer *rb,
if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) {
/* completely above, below, or right */
- _mesa_bzero(index, n * sizeof(GLuint));
+ memset(index, 0, n * sizeof(GLuint));
}
else {
GLint skip, length;