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authorKeith Whitwell <keith@tungstengraphics.com>2003-11-24 15:23:18 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2003-11-24 15:23:18 +0000
commitae0eaf93e092ac8e8b1c98f3e986de96940663fa (patch)
tree56aae7c4b985f657384df5e088227c4dd08130fb /src/mesa/tnl/t_array_import.c
parent57c9814b9e87924696df4c741861c29d4236d1eb (diff)
Merge vtx-0-2-branch
Diffstat (limited to 'src/mesa/tnl/t_array_import.c')
-rw-r--r--src/mesa/tnl/t_array_import.c325
1 files changed, 104 insertions, 221 deletions
diff --git a/src/mesa/tnl/t_array_import.c b/src/mesa/tnl/t_array_import.c
index a888894f74..16874dfb9a 100644
--- a/src/mesa/tnl/t_array_import.c
+++ b/src/mesa/tnl/t_array_import.c
@@ -37,7 +37,6 @@
#include "t_array_import.h"
#include "t_context.h"
-#include "t_imm_debug.h"
static void _tnl_import_vertex( GLcontext *ctx,
@@ -46,7 +45,7 @@ static void _tnl_import_vertex( GLcontext *ctx,
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
const GLubyte *data;
tmp = _ac_import_vertex(ctx,
@@ -56,21 +55,11 @@ static void _tnl_import_vertex( GLcontext *ctx,
writeable,
&is_writeable);
-#if 0
- /* guess we really don't need to add pointers here - BP */
- data = ADD_POINTERS(tmp->Ptr, tmp->BufferObj->Data);
-#else
data = tmp->Ptr;
-#endif
inputs->Obj.data = (GLfloat (*)[4]) data;
inputs->Obj.start = (GLfloat *) data;
inputs->Obj.stride = tmp->StrideB;
inputs->Obj.size = tmp->Size;
- inputs->Obj.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Obj.stride != 4*sizeof(GLfloat))
- inputs->Obj.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Obj.flags |= VEC_NOT_WRITEABLE;
}
static void _tnl_import_normal( GLcontext *ctx,
@@ -79,73 +68,72 @@ static void _tnl_import_normal( GLcontext *ctx,
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
const GLubyte *data;
tmp = _ac_import_normal(ctx, GL_FLOAT,
stride ? 3*sizeof(GLfloat) : 0, writeable,
&is_writeable);
-#if 0
- data = ADD_POINTERS(tmp->Ptr, tmp->BufferObj->Data);
-#else
data = tmp->Ptr;
-#endif
inputs->Normal.data = (GLfloat (*)[4]) data;
inputs->Normal.start = (GLfloat *) data;
inputs->Normal.stride = tmp->StrideB;
- inputs->Normal.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Normal.stride != 3*sizeof(GLfloat))
- inputs->Normal.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Normal.flags |= VEC_NOT_WRITEABLE;
}
static void _tnl_import_color( GLcontext *ctx,
- GLenum type,
GLboolean writeable,
GLboolean stride )
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ GLubyte *data;
tmp = _ac_import_color(ctx,
- type,
+ GL_FLOAT,
stride ? 4*sizeof(GLfloat) : 0,
4,
writeable,
&is_writeable);
- inputs->Color = *tmp;
+ data = tmp->Ptr;
+ inputs->Color.data = (GLfloat (*)[4]) data;
+ inputs->Color.start = (GLfloat *) data;
+ inputs->Color.stride = tmp->StrideB;
+ inputs->Color.size = tmp->Size;
}
static void _tnl_import_secondarycolor( GLcontext *ctx,
- GLenum type,
GLboolean writeable,
GLboolean stride )
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ GLubyte *data;
tmp = _ac_import_secondarycolor(ctx,
- type,
+ GL_FLOAT,
stride ? 4*sizeof(GLfloat) : 0,
4,
writeable,
&is_writeable);
- inputs->SecondaryColor = *tmp;
+ data = tmp->Ptr;
+ inputs->SecondaryColor.data = (GLfloat (*)[4]) data;
+ inputs->SecondaryColor.start = (GLfloat *) data;
+ inputs->SecondaryColor.stride = tmp->StrideB;
+ inputs->SecondaryColor.size = tmp->Size;
}
static void _tnl_import_fogcoord( GLcontext *ctx,
GLboolean writeable,
GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
const GLubyte *data;
@@ -154,47 +142,29 @@ static void _tnl_import_fogcoord( GLcontext *ctx,
stride ? sizeof(GLfloat) : 0, writeable,
&is_writeable);
-#if 0
- data = ADD_POINTERS(tmp->Ptr, tmp->BufferObj->Data);
-#else
data = tmp->Ptr;
-#endif
inputs->FogCoord.data = (GLfloat (*)[4]) data;
inputs->FogCoord.start = (GLfloat *) data;
inputs->FogCoord.stride = tmp->StrideB;
- inputs->FogCoord.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->FogCoord.stride != sizeof(GLfloat))
- inputs->FogCoord.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->FogCoord.flags |= VEC_NOT_WRITEABLE;
}
static void _tnl_import_index( GLcontext *ctx,
GLboolean writeable,
GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
const GLubyte *data;
- tmp = _ac_import_index(ctx, GL_UNSIGNED_INT,
- stride ? sizeof(GLuint) : 0, writeable,
+ tmp = _ac_import_index(ctx, GL_FLOAT,
+ stride ? sizeof(GLfloat) : 0, writeable,
&is_writeable);
-#if 0
- data = ADD_POINTERS(tmp->Ptr, tmp->BufferObj->Data);
-#else
data = tmp->Ptr;
-#endif
- inputs->Index.data = (GLuint *) data;
- inputs->Index.start = (GLuint *) data;
+ inputs->Index.data = (GLfloat (*)[4]) data;
+ inputs->Index.start = (GLfloat *) data;
inputs->Index.stride = tmp->StrideB;
- inputs->Index.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Index.stride != sizeof(GLuint))
- inputs->Index.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Index.flags |= VEC_NOT_WRITEABLE;
}
@@ -203,7 +173,7 @@ static void _tnl_import_texcoord( GLcontext *ctx,
GLboolean writeable,
GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
const GLubyte *data;
@@ -214,20 +184,11 @@ static void _tnl_import_texcoord( GLcontext *ctx,
writeable,
&is_writeable);
-#if 0
- data = ADD_POINTERS(tmp->Ptr, tmp->BufferObj->Data);
-#else
data = tmp->Ptr;
-#endif
inputs->TexCoord[unit].data = (GLfloat (*)[4]) data;
inputs->TexCoord[unit].start = (GLfloat *) data;
inputs->TexCoord[unit].stride = tmp->StrideB;
inputs->TexCoord[unit].size = tmp->Size;
- inputs->TexCoord[unit].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->TexCoord[unit].stride != 4*sizeof(GLfloat))
- inputs->TexCoord[unit].flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->TexCoord[unit].flags |= VEC_NOT_WRITEABLE;
}
@@ -235,29 +196,18 @@ static void _tnl_import_edgeflag( GLcontext *ctx,
GLboolean writeable,
GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
const GLubyte *data;
tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE,
- stride ? sizeof(GLubyte) : 0,
+ sizeof(GLubyte),
0,
&is_writeable);
-#if 0
- data = ADD_POINTERS(tmp->Ptr, tmp->BufferObj->Data);
-#else
data = tmp->Ptr;
-#endif
- inputs->EdgeFlag.data = (GLubyte *) data;
- inputs->EdgeFlag.start = (GLubyte *) data;
- inputs->EdgeFlag.stride = tmp->StrideB;
- inputs->EdgeFlag.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->EdgeFlag.stride != sizeof(GLubyte))
- inputs->EdgeFlag.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->EdgeFlag.flags |= VEC_NOT_WRITEABLE;
+ inputs->EdgeFlag = (GLubyte *) data;
}
@@ -267,7 +217,7 @@ static void _tnl_import_attrib( GLcontext *ctx,
GLboolean writeable,
GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
const GLubyte *data;
@@ -278,98 +228,15 @@ static void _tnl_import_attrib( GLcontext *ctx,
writeable,
&is_writeable);
-#if 0
- data = ADD_POINTERS(tmp->Ptr, tmp->BufferObj->Data);
-#else
data = tmp->Ptr;
-#endif
inputs->Attribs[index].data = (GLfloat (*)[4]) data;
inputs->Attribs[index].start = (GLfloat *) data;
inputs->Attribs[index].stride = tmp->StrideB;
inputs->Attribs[index].size = tmp->Size;
- inputs->Attribs[index].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Attribs[index].stride != 4 * sizeof(GLfloat))
- inputs->Attribs[index].flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Attribs[index].flags |= VEC_NOT_WRITEABLE;
}
-/**
- * Callback for VB stages that need to improve the quality of arrays
- * bound to the VB. This is only necessary for client arrays which
- * have not been transformed at any point in the pipeline.
- * \param required - bitmask of VERT_*_BIT flags
- * \param flags - bitmask of VEC_* flags (ex: VEC_NOT_WRITABLE)
- */
-static void _tnl_upgrade_client_data( GLcontext *ctx,
- GLuint required,
- GLuint flags )
-{
- GLuint i;
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLboolean writeable = (flags & VEC_NOT_WRITEABLE) != 0;
- GLboolean stride = (flags & VEC_BAD_STRIDE) != 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- GLuint ca_flags = 0;
- (void) inputs;
-
- if (writeable || stride) ca_flags |= CA_CLIENT_DATA;
-
- if ((required & VERT_BIT_CLIP) && VB->ClipPtr == VB->ObjPtr)
- required |= VERT_BIT_POS;
-
-/* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */
-
- if ((required & VERT_BIT_POS) && (VB->ObjPtr->flags & flags)) {
- ASSERT(VB->ObjPtr == &inputs->Obj);
- _tnl_import_vertex( ctx, writeable, stride );
- VB->importable_data &= ~(VERT_BIT_POS|VERT_BIT_CLIP);
- }
-
- if ((required & VERT_BIT_NORMAL) && (VB->NormalPtr->flags & flags)) {
- ASSERT(VB->NormalPtr == &inputs->Normal);
- _tnl_import_normal( ctx, writeable, stride );
- VB->importable_data &= ~VERT_BIT_NORMAL;
- }
-
- if ((required & VERT_BIT_COLOR0) && (VB->ColorPtr[0]->Flags & ca_flags)) {
- ASSERT(VB->ColorPtr[0] == &inputs->Color);
- _tnl_import_color( ctx, GL_FLOAT, writeable, stride );
- VB->importable_data &= ~VERT_BIT_COLOR0;
- }
-
- if ((required & VERT_BIT_COLOR1) &&
- (VB->SecondaryColorPtr[0]->Flags & ca_flags)) {
- ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor);
- _tnl_import_secondarycolor( ctx, GL_FLOAT, writeable, stride );
- VB->importable_data &= ~VERT_BIT_COLOR1;
- }
-
- if ((required & VERT_BIT_FOG)
- && (VB->FogCoordPtr->flags & flags)) {
- ASSERT(VB->FogCoordPtr == &inputs->FogCoord);
- _tnl_import_fogcoord( ctx, writeable, stride );
- VB->importable_data &= ~VERT_BIT_FOG;
- }
-
- if ((required & VERT_BIT_INDEX) && (VB->IndexPtr[0]->flags & flags)) {
- ASSERT(VB->IndexPtr[0] == &inputs->Index);
- _tnl_import_index( ctx, writeable, stride );
- VB->importable_data &= ~VERT_BIT_INDEX;
- }
-
- if (required & VERT_BITS_TEX_ANY)
- for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
- if ((required & VERT_BIT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) {
- ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]);
- _tnl_import_texcoord( ctx, i, writeable, stride );
- VB->importable_data &= ~VERT_BIT_TEX(i);
- }
-
- /* XXX not sure what to do here for vertex program arrays */
-}
@@ -378,28 +245,15 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint inputs = tnl->pipeline.inputs;
- struct vertex_arrays *tmp = &tnl->array_inputs;
-
-/* _mesa_debug(ctx, "%s %d..%d // %d..%d\n", __FUNCTION__, */
-/* start, count, ctx->Array.LockFirst, ctx->Array.LockCount); */
-/* _tnl_print_vert_flags(" inputs", inputs); */
-/* _tnl_print_vert_flags(" _Enabled", ctx->Array._Enabled); */
-/* _tnl_print_vert_flags(" importable", inputs & VERT_BITS_FIXUP); */
+ struct tnl_vertex_arrays *tmp = &tnl->array_inputs;
+ GLuint i;
VB->Count = count - start;
- VB->FirstClipped = VB->Count;
VB->Elts = NULL;
- VB->MaterialMask = NULL;
- VB->Material = NULL;
- VB->Flag = NULL;
- VB->Primitive = tnl->tmp_primitive;
- VB->PrimitiveLength = tnl->tmp_primitive_length;
- VB->import_data = _tnl_upgrade_client_data;
- VB->importable_data = inputs & VERT_BITS_FIXUP;
if (ctx->Array.LockCount) {
- ASSERT(start == (GLint) ctx->Array.LockFirst);
- ASSERT(count == (GLint) ctx->Array.LockCount);
+ assert(start == (GLint) ctx->Array.LockFirst);
+ assert(count == (GLint) ctx->Array.LockCount);
}
_ac_import_range( ctx, start, count );
@@ -416,63 +270,92 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count )
VB->AttribPtr[index] = &tmp->Attribs[index];
}
}
+ else {
+
+ /*
+ * Conventional attributes
+ */
+ if (inputs & _TNL_BIT_POS) {
+ _tnl_import_vertex( ctx, 0, 0 );
+ tmp->Obj.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_POS] = &tmp->Obj;
+ }
- /*
- * Conventional attributes
- */
- if (inputs & VERT_BIT_POS) {
- _tnl_import_vertex( ctx, 0, 0 );
- tmp->Obj.count = VB->Count;
- VB->ObjPtr = &tmp->Obj;
- }
-
- if (inputs & VERT_BIT_NORMAL) {
- _tnl_import_normal( ctx, 0, 0 );
- tmp->Normal.count = VB->Count;
- VB->NormalPtr = &tmp->Normal;
- }
-
- if (inputs & VERT_BIT_COLOR0) {
- _tnl_import_color( ctx, 0, 0, 0 );
- VB->ColorPtr[0] = &tmp->Color;
- VB->ColorPtr[1] = 0;
- }
+ if (inputs & _TNL_BIT_NORMAL) {
+ _tnl_import_normal( ctx, 0, 0 );
+ tmp->Normal.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &tmp->Normal;
+ }
- if (inputs & VERT_BITS_TEX_ANY) {
- GLuint unit;
- for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (inputs & VERT_BIT_TEX(unit)) {
- _tnl_import_texcoord( ctx, unit, GL_FALSE, GL_FALSE );
- tmp->TexCoord[unit].count = VB->Count;
- VB->TexCoordPtr[unit] = &tmp->TexCoord[unit];
- }
+ if (inputs & _TNL_BIT_COLOR0) {
+ _tnl_import_color( ctx, 0, 0 );
+ tmp->Color.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &tmp->Color;
}
- }
- if (inputs & (VERT_BIT_INDEX | VERT_BIT_FOG |
- VERT_BIT_EDGEFLAG | VERT_BIT_COLOR1)) {
- if (inputs & VERT_BIT_INDEX) {
+ if (inputs & _TNL_BIT_INDEX) {
_tnl_import_index( ctx, 0, 0 );
tmp->Index.count = VB->Count;
- VB->IndexPtr[0] = &tmp->Index;
- VB->IndexPtr[1] = 0;
+ VB->AttribPtr[_TNL_ATTRIB_INDEX] = &tmp->Index;
}
- if (inputs & VERT_BIT_FOG) {
+ if (inputs & _TNL_BIT_FOG) {
_tnl_import_fogcoord( ctx, 0, 0 );
tmp->FogCoord.count = VB->Count;
- VB->FogCoordPtr = &tmp->FogCoord;
+ VB->AttribPtr[_TNL_ATTRIB_FOG] = &tmp->FogCoord;
}
- if (inputs & VERT_BIT_EDGEFLAG) {
+ if (inputs & _TNL_BIT_EDGEFLAG) {
_tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) );
- VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data;
+ VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag;
+ }
+
+ if (inputs & _TNL_BIT_COLOR1) {
+ _tnl_import_secondarycolor( ctx, 0, 0 );
+ tmp->SecondaryColor.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &tmp->SecondaryColor;
}
- if (inputs & VERT_BIT_COLOR1) {
- _tnl_import_secondarycolor( ctx, 0, 0, 0 );
- VB->SecondaryColorPtr[0] = &tmp->SecondaryColor;
- VB->SecondaryColorPtr[1] = 0;
+
+ if (inputs & _TNL_BITS_TEX_ANY) {
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (inputs & _TNL_BIT_TEX(i)) {
+ _tnl_import_texcoord( ctx, i, GL_FALSE, GL_FALSE );
+ tmp->TexCoord[i].count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &tmp->TexCoord[i];
+ }
+ }
}
}
+
+
+ /* These are constant & can be precalculated:
+ */
+ if (inputs & _TNL_BITS_MAT_ANY) {
+ for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; i < _TNL_ATTRIB_INDEX; i++) {
+ tmp->Attribs[i].count = count;
+ tmp->Attribs[i].data = (GLfloat (*)[4]) tnl->vtx.current[i];
+ tmp->Attribs[i].start = tnl->vtx.current[i];
+ tmp->Attribs[i].size = 4;
+ tmp->Attribs[i].stride = 0;
+ VB->AttribPtr[i] = &tmp->Attribs[i];
+ }
+ }
+
+
+ /* Legacy pointers -- remove one day.
+ */
+ VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
+ VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
+ VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
+ VB->ColorPtr[1] = 0;
+ VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_INDEX];
+ VB->IndexPtr[1] = 0;
+ VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
+ VB->SecondaryColorPtr[1] = 0;
+
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
+ }
+
}