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authorBrian Paul <brian.paul@tungstengraphics.com>2001-01-24 00:04:58 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-01-24 00:04:58 +0000
commit74b493a5e61237de081a438e774e5d8139d4c6b7 (patch)
treea8bc94a65bacc67b9b1473f91a2bd84cd2b25937 /src/mesa/tnl/t_imm_api.c
parent125fddc31dc9959901d9f1ece693b09f04426d48 (diff)
Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
Diffstat (limited to 'src/mesa/tnl/t_imm_api.c')
-rw-r--r--src/mesa/tnl/t_imm_api.c132
1 files changed, 27 insertions, 105 deletions
diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c
index 0e00e59cdb..0ba46b9b7c 100644
--- a/src/mesa/tnl/t_imm_api.c
+++ b/src/mesa/tnl/t_imm_api.c
@@ -382,22 +382,13 @@ _tnl_End(void)
static void
_tnl_Color3f( GLfloat red, GLfloat green, GLfloat blue )
{
-#if CHAN_BITS == 8
- GLubyte col[4];
+ GLchan col[4];
GET_IMMEDIATE;
- UNCLAMPED_FLOAT_TO_UBYTE(col[0], red);
- UNCLAMPED_FLOAT_TO_UBYTE(col[1], green);
- UNCLAMPED_FLOAT_TO_UBYTE(col[2], blue);
+ UNCLAMPED_FLOAT_TO_CHAN(col[0], red);
+ UNCLAMPED_FLOAT_TO_CHAN(col[1], green);
+ UNCLAMPED_FLOAT_TO_CHAN(col[2], blue);
col[3] = CHAN_MAX;
COLORV( IM, col );
-#else
- GET_IMMEDIATE;
- COLOR(IM,
- UNCLAMPED_FLOAT_TO_CHAN(red),
- UNCLAMPED_FLOAT_TO_CHAN(green),
- UNCLAMPED_FLOAT_TO_CHAN(blue),
- CHAN_MAX);
-#endif
}
@@ -423,61 +414,37 @@ _tnl_Color3ub( GLubyte red, GLubyte green, GLubyte blue )
static void
_tnl_Color4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
{
-#if CHAN_BITS == 8
- GLubyte col[4];
+ GLchan col[4];
GET_IMMEDIATE;
- UNCLAMPED_FLOAT_TO_UBYTE(col[0], red);
- UNCLAMPED_FLOAT_TO_UBYTE(col[1], green);
- UNCLAMPED_FLOAT_TO_UBYTE(col[2], blue);
- UNCLAMPED_FLOAT_TO_UBYTE(col[3], alpha);
+ UNCLAMPED_FLOAT_TO_CHAN(col[0], red);
+ UNCLAMPED_FLOAT_TO_CHAN(col[1], green);
+ UNCLAMPED_FLOAT_TO_CHAN(col[2], blue);
+ UNCLAMPED_FLOAT_TO_CHAN(col[3], alpha);
COLORV( IM, col );
-#else
- GET_IMMEDIATE;
- COLOR(IM,
- UNCLAMPED_FLOAT_TO_CHAN(red),
- UNCLAMPED_FLOAT_TO_CHAN(green),
- UNCLAMPED_FLOAT_TO_CHAN(blue),
- UNCLAMPED_FLOAT_TO_CHAN(alpha));
-#endif
}
static void
_tnl_Color4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
{
-#if CHAN_BITS == 8
- GET_IMMEDIATE;
- COLOR( IM, red, green, blue, alpha );
-#else
GET_IMMEDIATE;
COLOR(IM,
UBYTE_TO_CHAN(red),
UBYTE_TO_CHAN(green),
UBYTE_TO_CHAN(blue),
UBYTE_TO_CHAN(alpha));
-#endif
}
static void
_tnl_Color3fv( const GLfloat *v )
{
-#if CHAN_BITS == 8
- GLubyte col[4];
+ GLchan col[4];
GET_IMMEDIATE;
- UNCLAMPED_FLOAT_TO_UBYTE(col[0], v[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[1], v[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[2], v[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[0], v[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[1], v[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[2], v[2]);
col[3] = CHAN_MAX;
COLORV( IM, col );
-#else
- GET_IMMEDIATE;
- COLOR(IM,
- UNCLAMPED_FLOAT_TO_CHAN(v[0]),
- UNCLAMPED_FLOAT_TO_CHAN(v[1]),
- UNCLAMPED_FLOAT_TO_CHAN(v[2]),
- CHAN_MAX);
-
-#endif
}
@@ -485,38 +452,24 @@ _tnl_Color3fv( const GLfloat *v )
static void
_tnl_Color3ubv( const GLubyte *v )
{
-#if CHAN_BITS == 8
- GET_IMMEDIATE;
- COLOR( IM, v[0], v[1], v[2], CHAN_MAX );
-#else
GET_IMMEDIATE;
COLOR(IM,
UBYTE_TO_CHAN(v[0]),
UBYTE_TO_CHAN(v[1]),
UBYTE_TO_CHAN(v[2]),
- CHAN_MAX);
-#endif
+ CHAN_MAX );
}
static void
_tnl_Color4fv( const GLfloat *v )
{
-#if CHAN_BITS == 8
- GLubyte col[4];
+ GLchan col[4];
GET_IMMEDIATE;
- UNCLAMPED_FLOAT_TO_UBYTE(col[0], v[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[1], v[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[2], v[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[3], v[3]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[0], v[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[1], v[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[2], v[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[3], v[3]);
COLORV( IM, col );
-#else
- GET_IMMEDIATE;
- COLOR(IM,
- UNCLAMPED_FLOAT_TO_CHAN(v[0]),
- UNCLAMPED_FLOAT_TO_CHAN(v[1]),
- UNCLAMPED_FLOAT_TO_CHAN(v[2]),
- UNCLAMPED_FLOAT_TO_CHAN(v[3]));
-#endif
}
@@ -524,17 +477,12 @@ _tnl_Color4fv( const GLfloat *v )
static void
_tnl_Color4ubv( const GLubyte *v)
{
-#if CHAN_BITS == 8
- GET_IMMEDIATE;
- COLORV( IM, v );
-#else
GET_IMMEDIATE;
COLOR(IM,
UBYTE_TO_CHAN(v[0]),
UBYTE_TO_CHAN(v[1]),
UBYTE_TO_CHAN(v[2]),
UBYTE_TO_CHAN(v[3]));
-#endif
}
@@ -564,20 +512,12 @@ _tnl_Color4ubv( const GLubyte *v)
static void
_tnl_SecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue )
{
-#if CHAN_BITS == 8
- GLubyte col[3];
+ GLchan col[3];
GET_IMMEDIATE;
- UNCLAMPED_FLOAT_TO_UBYTE(col[0], red);
- UNCLAMPED_FLOAT_TO_UBYTE(col[1], green);
- UNCLAMPED_FLOAT_TO_UBYTE(col[2], blue);
+ UNCLAMPED_FLOAT_TO_CHAN(col[0], red);
+ UNCLAMPED_FLOAT_TO_CHAN(col[1], green);
+ UNCLAMPED_FLOAT_TO_CHAN(col[2], blue);
SECONDARY_COLORV( IM, col );
-#else
- GET_IMMEDIATE;
- SECONDARY_COLOR(IM,
- UNCLAMPED_FLOAT_TO_CHAN(red),
- UNCLAMPED_FLOAT_TO_CHAN(green),
- UNCLAMPED_FLOAT_TO_CHAN(blue));
-#endif
}
@@ -585,16 +525,11 @@ _tnl_SecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue )
static void
_tnl_SecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue )
{
-#if CHAN_BITS == 8
- GET_IMMEDIATE;
- SECONDARY_COLOR( IM, red, green, blue );
-#else
GET_IMMEDIATE;
SECONDARY_COLOR(IM,
UBYTE_TO_CHAN(red),
UBYTE_TO_CHAN(green),
UBYTE_TO_CHAN(blue));
-#endif
}
@@ -603,20 +538,12 @@ _tnl_SecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue )
static void
_tnl_SecondaryColor3fvEXT( const GLfloat *v )
{
-#if CHAN_BITS == 8
- GLubyte col[3];
+ GLchan col[3];
GET_IMMEDIATE;
- UNCLAMPED_FLOAT_TO_UBYTE(col[0], v[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[1], v[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(col[2], v[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[0], v[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[1], v[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(col[2], v[2]);
SECONDARY_COLORV( IM, col );
-#else
- GET_IMMEDIATE;
- SECONDARY_COLOR(IM,
- UNCLAMPED_FLOAT_TO_CHAN(v[0]),
- UNCLAMPED_FLOAT_TO_CHAN(v[1]),
- UNCLAMPED_FLOAT_TO_CHAN(v[2]));
-#endif
}
@@ -624,16 +551,11 @@ _tnl_SecondaryColor3fvEXT( const GLfloat *v )
static void
_tnl_SecondaryColor3ubvEXT( const GLubyte *v )
{
-#if CHAN_BITS == 8
- GET_IMMEDIATE;
- SECONDARY_COLOR( IM, v[0], v[1], v[2] );
-#else
GET_IMMEDIATE;
SECONDARY_COLOR(IM,
UBYTE_TO_CHAN(v[0]),
UBYTE_TO_CHAN(v[1]),
UBYTE_TO_CHAN(v[2]));
-#endif
}