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authorBrian Paul <brian.paul@tungstengraphics.com>2002-01-06 03:54:12 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-01-06 03:54:12 +0000
commit363049160da54f4aafe88f99bb2140a9bfed142b (patch)
treef189ec97cdd323e6e38958d9dc4b62c778c9868e /src/mesa/tnl/t_imm_elt.c
parente2053d16901732f4947c702cdc5ef72993d8d130 (diff)
Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
Diffstat (limited to 'src/mesa/tnl/t_imm_elt.c')
-rw-r--r--src/mesa/tnl/t_imm_elt.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_imm_elt.c b/src/mesa/tnl/t_imm_elt.c
index b127a9e4c3..83765025ea 100644
--- a/src/mesa/tnl/t_imm_elt.c
+++ b/src/mesa/tnl/t_imm_elt.c
@@ -1,10 +1,10 @@
-/* $Id: t_imm_elt.c,v 1.14 2002/01/05 20:51:13 brianp Exp $ */
+/* $Id: t_imm_elt.c,v 1.15 2002/01/06 03:54:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -721,6 +721,7 @@ static void _tnl_trans_elt_4f(GLfloat (*to)[4],
+#if 0
static void _tnl_trans_elt_3f(GLfloat (*to)[3],
const struct gl_client_array *from,
GLuint *flags,
@@ -738,7 +739,7 @@ static void _tnl_trans_elt_3f(GLfloat (*to)[3],
start,
n );
}
-
+#endif