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authorKeith Whitwell <keith@tungstengraphics.com>2001-04-26 14:53:48 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2001-04-26 14:53:48 +0000
commit908be619fdba608b057ae512834dcc7a76aa3224 (patch)
tree00cb553822541c0a91924ceafaa8eb3045dd5832 /src/mesa/tnl/t_imm_fixup.c
parent8bce6a217ab97ecf732ea9dcf86c94396b79f774 (diff)
first pass at eval fixes
Diffstat (limited to 'src/mesa/tnl/t_imm_fixup.c')
-rw-r--r--src/mesa/tnl/t_imm_fixup.c115
1 files changed, 44 insertions, 71 deletions
diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c
index 9fde2a89c1..bfb1d30642 100644
--- a/src/mesa/tnl/t_imm_fixup.c
+++ b/src/mesa/tnl/t_imm_fixup.c
@@ -1,4 +1,4 @@
-/* $Id: t_imm_fixup.c,v 1.10 2001/04/09 14:47:34 keithw Exp $ */
+/* $Id: t_imm_fixup.c,v 1.11 2001/04/26 14:53:48 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -52,9 +52,11 @@
#include "t_pipeline.h"
+static const GLuint increment[GL_POLYGON+2] = { 1,2,1,1,3,1,1,4,2,1,1 };
+static const GLuint intro[GL_POLYGON+2] = { 0,0,2,2,0,2,2,0,2,2,0 };
-static void
-fixup_4f( GLfloat data[][4], GLuint flag[], GLuint start, GLuint match )
+void
+_tnl_fixup_4f( GLfloat data[][4], GLuint flag[], GLuint start, GLuint match )
{
GLuint i = start;
@@ -66,8 +68,8 @@ fixup_4f( GLfloat data[][4], GLuint flag[], GLuint start, GLuint match )
}
}
-static void
-fixup_3f( float data[][3], GLuint flag[], GLuint start, GLuint match )
+void
+_tnl_fixup_3f( float data[][3], GLuint flag[], GLuint start, GLuint match )
{
GLuint i = start;
@@ -80,8 +82,8 @@ fixup_3f( float data[][3], GLuint flag[], GLuint start, GLuint match )
}
-static void
-fixup_1ui( GLuint *data, GLuint flag[], GLuint start, GLuint match )
+void
+_tnl_fixup_1ui( GLuint *data, GLuint flag[], GLuint start, GLuint match )
{
GLuint i = start;
@@ -95,8 +97,8 @@ fixup_1ui( GLuint *data, GLuint flag[], GLuint start, GLuint match )
}
-static void
-fixup_1f( GLfloat *data, GLuint flag[], GLuint start, GLuint match )
+void
+_tnl_fixup_1f( GLfloat *data, GLuint flag[], GLuint start, GLuint match )
{
GLuint i = start;
@@ -109,8 +111,8 @@ fixup_1f( GLfloat *data, GLuint flag[], GLuint start, GLuint match )
flag[i] |= match;
}
-static void
-fixup_1ub( GLubyte *data, GLuint flag[], GLuint start, GLuint match )
+void
+_tnl_fixup_1ub( GLubyte *data, GLuint flag[], GLuint start, GLuint match )
{
GLuint i = start;
@@ -124,8 +126,8 @@ fixup_1ub( GLubyte *data, GLuint flag[], GLuint start, GLuint match )
}
-static void
-fixup_4chan( GLchan data[][4], GLuint flag[], GLuint start, GLuint match )
+void
+_tnl_fixup_4chan( GLchan data[][4], GLuint flag[], GLuint start, GLuint match )
{
GLuint i = start;
@@ -285,7 +287,8 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
if (fixup & VERT_TEX(i)) {
if (orflag & VERT_TEX(i))
- fixup_4f( IM->TexCoord[i], IM->Flag, start, VERT_TEX(i) );
+ _tnl_fixup_4f( IM->TexCoord[i], IM->Flag, start,
+ VERT_TEX(i) );
else
fixup_first_4f( IM->TexCoord[i], IM->Flag, VERT_END_VB, start,
IM->TexCoord[i][start]);
@@ -296,7 +299,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
if (fixup & VERT_EDGE) {
if (orflag & VERT_EDGE)
- fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_EDGE );
+ _tnl_fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_EDGE );
else
fixup_first_1ub( IM->EdgeFlag, IM->Flag, VERT_END_VB, start,
IM->EdgeFlag[start] );
@@ -304,7 +307,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
if (fixup & VERT_INDEX) {
if (orflag & VERT_INDEX)
- fixup_1ui( IM->Index, IM->Flag, start, VERT_INDEX );
+ _tnl_fixup_1ui( IM->Index, IM->Flag, start, VERT_INDEX );
else
fixup_first_1ui( IM->Index, IM->Flag, VERT_END_VB, start,
IM->Index[start] );
@@ -312,7 +315,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
if (fixup & VERT_RGBA) {
if (orflag & VERT_RGBA)
- fixup_4chan( IM->Color, IM->Flag, start, VERT_RGBA );
+ _tnl_fixup_4chan( IM->Color, IM->Flag, start, VERT_RGBA );
else
fixup_first_4chan( IM->Color, IM->Flag, VERT_END_VB, start,
IM->Color[start] );
@@ -320,7 +323,8 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
if (fixup & VERT_SPEC_RGB) {
if (orflag & VERT_SPEC_RGB)
- fixup_4chan( IM->SecondaryColor, IM->Flag, start, VERT_SPEC_RGB );
+ _tnl_fixup_4chan( IM->SecondaryColor, IM->Flag, start,
+ VERT_SPEC_RGB );
else
fixup_first_4chan( IM->SecondaryColor, IM->Flag, VERT_END_VB, start,
IM->SecondaryColor[start] );
@@ -328,7 +332,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
if (fixup & VERT_FOG_COORD) {
if (orflag & VERT_FOG_COORD)
- fixup_1f( IM->FogCoord, IM->Flag, start, VERT_FOG_COORD );
+ _tnl_fixup_1f( IM->FogCoord, IM->Flag, start, VERT_FOG_COORD );
else
fixup_first_1f( IM->FogCoord, IM->Flag, VERT_END_VB, start,
IM->FogCoord[start] );
@@ -336,7 +340,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
if (fixup & VERT_NORM) {
if (orflag & VERT_NORM)
- fixup_3f( IM->Normal, IM->Flag, start, VERT_NORM );
+ _tnl_fixup_3f( IM->Normal, IM->Flag, start, VERT_NORM );
else
fixup_first_3f( IM->Normal, IM->Flag, VERT_END_VB, start,
IM->Normal[start] );
@@ -742,8 +746,6 @@ static copy_func copy_tab[GL_POLYGON+2] =
void
_tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM )
{
- static const GLuint increment[GL_POLYGON+2] = { 1,2,1,1,3,1,1,4,2,1,1 };
- static const GLuint intro[GL_POLYGON+2] = { 0,0,2,2,0,2,2,0,2,2,0 };
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint last = IM->LastPrimitive;
@@ -778,62 +780,33 @@ _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM )
}
-/* If we receive evalcoords in an immediate struct for maps which
- * don't have a vertex enabled, need to do an additional fixup, as
- * those rows containing evalcoords must now be ignored. The
- * evalcoords may still generate colors, normals, etc, so have to
- * respect the relative order between calls to EvalCoord and Normal
- * etc.
- *
- * Generate the index list that will be used to render this immediate
- * struct.
- *
- * Finally, generate a new primitives list for rendering the indices.
+/*
*/
-#if 0
-void _tnl_fixup_purged_eval( GLcontext *ctx,
- GLuint fixup, GLuint purge )
+void _tnl_fixup_purged_eval( GLcontext *ctx, struct immediate *IM )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct tnl_eval_store *store = &tnl->eval;
- GLuint *flags = tnl->vb.Flag;
- GLuint i, j, nextprim;
- GLuint fixup_fence = purge|VERT_OBJ;
- GLuint good_index = (VERT_EVAL_ANY & ~purge)|VERT_OBJ;
- GLuint prim_length = 0, lastprim = 0, nextprim = 0;
- if (fixup & VERT_TEX0)
- fixup_4f( store->TexCoord, flags, 0, VERT_TEX0|fixup_fence );
-
- if (fixup & VERT_INDEX)
- fixup_1ui( store->Index, flags, 0, VERT_INDEX|fixup_fence );
-
- if (fixup & VERT_RGBA)
- fixup_4chan( store->Color, flags, 0, VERT_RGBA|fixup_fence );
+ /* Recalculate ExecCopyElts, ExecParity, etc. These don't need the
+ * post-eval values, so using the original immediate is fine, but
+ * copied vertices will need to be re-evaluated.
+ */
+ if (tnl->CurrentPrimitive != GL_POLYGON+1) {
+ GLuint last = IM->LastPrimitive;
+ GLenum prim = IM->Primitive[last];
+ GLuint pincr = increment[prim];
+ GLuint pintro = intro[prim];
+ GLuint ovf, i;
- if (fixup & VERT_NORM)
- fixup_3f( store->Normal, flags, 0, VERT_NORM|fixup_fence );
+ tnl->ExecCopyCount = 0;
+ tnl->ExecParity = IM->PrimitiveLength[last] & 1;
- for (i = 0, j = 0 ; i < tnl->vb.Count ; i++) {
- if (flags[i] & good_index) {
- store->Elts[j++] = i;
- prim_length++;
- }
- if (i == nextprim) {
- VB->PrimitiveLength[lastprim] = prim_length;
- VB->Primitive[j] = VB->Primitive[i];
- nextprim += lastprimlen;
- lastprim = i;
- lastprimlen = VB->PrimitiveLength[i];
- }
- }
+ if (pincr != 1 && (IM->Count - last - pintro))
+ ovf = (IM->Count - last - pintro) % pincr;
- VB->Elts = store->Elts;
+ if (last < IM->Count)
+ copy_tab[prim]( tnl, last, IM->Count, ovf );
- /* What about copying??? No immediate exists with the right
- * vertices in place...
- */
- if (tnl->CurrentPrimitive != GL_POLYGON+1) {
+ for (i = 0 ; i < tnl->ExecCopyCount ; i++)
+ tnl->ExecCopyElts[i] = IM->Elt[tnl->ExecCopyElts[i]];
}
}
-#endif