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authorKeith Whitwell <keith@tungstengraphics.com>2005-04-22 12:51:19 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2005-04-22 12:51:19 +0000
commit6f973f33679e034b7cb63806f1ddfabdbdd70123 (patch)
tree31580bc32d1b87a3dddd8f7c8bc5f404b407c637 /src/mesa/tnl/t_pipeline.c
parent6a13c7da4c79f7e811fbddc68f59441070ff0cc8 (diff)
Simplify the pipeline_stage structure
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
Diffstat (limited to 'src/mesa/tnl/t_pipeline.c')
-rw-r--r--src/mesa/tnl/t_pipeline.c146
1 files changed, 66 insertions, 80 deletions
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index 1e9b686789..914121969c 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -37,33 +37,26 @@
#include "t_context.h"
#include "t_pipeline.h"
-
+#include "t_vp_build.h"
void _tnl_install_pipeline( GLcontext *ctx,
const struct tnl_pipeline_stage **stages )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct tnl_pipeline *pipe = &tnl->pipeline;
GLuint i;
- ASSERT(pipe->nr_stages == 0);
-
- pipe->run_state_changes = ~0;
- pipe->run_input_changes = ~0;
- pipe->build_state_changes = ~0;
- pipe->build_state_trigger = 0;
- pipe->inputs = 0;
+ tnl->pipeline.new_state = ~0;
/* Create a writeable copy of each stage.
*/
for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
- MEMCPY( &pipe->stages[i], stages[i], sizeof( **stages ));
- pipe->build_state_trigger |= pipe->stages[i].check_state;
+ struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
+ MEMCPY(s, stages[i], sizeof(*s));
+ if (s->create)
+ s->create(ctx, s);
}
- MEMSET( &pipe->stages[i], 0, sizeof( **stages ));
-
- pipe->nr_stages = i;
+ tnl->pipeline.nr_stages = i;
}
void _tnl_destroy_pipeline( GLcontext *ctx )
@@ -71,100 +64,89 @@ void _tnl_destroy_pipeline( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint i;
- for (i = 0 ; i < tnl->pipeline.nr_stages ; i++)
- tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] );
+ for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) {
+ struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
+ if (s->destroy)
+ s->destroy(s);
+ }
tnl->pipeline.nr_stages = 0;
}
-/* TODO: merge validate with run.
- */
-void _tnl_validate_pipeline( GLcontext *ctx )
+
+
+static GLuint check_input_changes( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct tnl_pipeline *pipe = &tnl->pipeline;
- struct tnl_pipeline_stage *s = pipe->stages;
- GLuint newstate = pipe->build_state_changes;
- GLuint generated = 0;
- GLuint changed_inputs = 0;
-
- pipe->inputs = 0;
- pipe->build_state_changes = 0;
-
- for ( ; s->check ; s++) {
-
- s->changed_inputs |= s->inputs & changed_inputs;
-
- if (s->check_state & newstate) {
- if (s->active) {
- GLuint old_outputs = s->outputs;
- s->check(ctx, s);
- if (!s->active)
- changed_inputs |= old_outputs;
- }
- else
- s->check(ctx, s);
+ GLuint i;
+
+ for (i = 0; i < _TNL_ATTRIB_EDGEFLAG; i++) {
+ if (tnl->vb.AttribPtr[i]->size != tnl->pipeline.last_attrib_size[i] ||
+ tnl->vb.AttribPtr[i]->stride != tnl->pipeline.last_attrib_stride[i]) {
+ tnl->pipeline.last_attrib_size[i] = tnl->vb.AttribPtr[i]->size;
+ tnl->pipeline.last_attrib_stride[i] = tnl->vb.AttribPtr[i]->stride;
+ tnl->pipeline.input_changes |= 1<<i;
}
+ }
+
+ return tnl->pipeline.input_changes;
+}
+
- if (s->active) {
- pipe->inputs |= s->inputs & ~generated;
- generated |= s->outputs;
+static void check_output_changes( GLcontext *ctx )
+{
+#if 0
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+
+ for (i = 0; i < VERT_RESULT_MAX; i++) {
+ if (tnl->vb.ResultPtr[i]->size != tnl->last_result_size[i] ||
+ tnl->vb.ResultPtr[i]->stride != tnl->last_result_stride[i]) {
+ tnl->last_result_size[i] = tnl->vb.ResultPtr[i]->size;
+ tnl->last_result_stride[i] = tnl->vb.ResultPtr[i]->stride;
+ tnl->pipeline.output_changes |= 1<<i;
}
}
-}
+ if (tnl->pipeline.output_changes)
+ tnl->Driver.NotifyOutputChanges( ctx, tnl->pipeline.output_changes );
+#endif
+}
void _tnl_run_pipeline( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct tnl_pipeline *pipe = &tnl->pipeline;
- struct tnl_pipeline_stage *s = pipe->stages;
- GLuint changed_state = pipe->run_state_changes;
- GLuint changed_inputs = pipe->run_input_changes;
- GLboolean running = GL_TRUE;
-#ifdef HAVE_FAST_MATH
unsigned short __tmp;
-#endif
+ GLuint i;
if (!tnl->vb.Count)
return;
- pipe->run_state_changes = 0;
- pipe->run_input_changes = 0;
-
- /* Done elsewhere.
- */
- ASSERT(pipe->build_state_changes == 0);
-
-#ifdef HAVE_FAST_MATH
- START_FAST_MATH(__tmp);
-#endif
-
- /* If something changes in the pipeline, tag all subsequent stages
- * using this value for recalculation. Inactive stages have their
- * state and inputs examined to try to keep cached data alive over
- * state-changes.
+ /* Check for changed input sizes or change in stride to/from zero
+ * (ie const or non-const).
*/
- for ( ; s->run ; s++) {
- s->changed_inputs |= s->inputs & changed_inputs;
-
- if (s->run_state & changed_state)
- s->changed_inputs = s->inputs;
+ if (check_input_changes( ctx ) || tnl->pipeline.new_state) {
+ for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
+ struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
+ if (s->validate)
+ s->validate( ctx, s );
+ }
+
+ tnl->pipeline.new_state = 0;
+ tnl->pipeline.input_changes = 0;
+ check_output_changes( ctx );
+ }
- if (s->active && running) {
- if (s->changed_inputs)
- changed_inputs |= s->outputs;
- running = s->run( ctx, s );
+ START_FAST_MATH(__tmp);
- s->changed_inputs = 0;
- }
+ for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
+ struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
+ if (!s->run( ctx, s ))
+ break;
}
-#ifdef HAVE_FAST_MATH
END_FAST_MATH(__tmp);
-#endif
}
@@ -201,6 +183,9 @@ void _tnl_run_pipeline( GLcontext *ctx )
* case, if it becomes necessary to do so.
*/
const struct tnl_pipeline_stage *_tnl_default_pipeline[] = {
+#if TNL_FIXED_FUNCTION_PROGRAM
+ &_tnl_arb_vertex_program_stage,
+#else
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
@@ -211,6 +196,7 @@ const struct tnl_pipeline_stage *_tnl_default_pipeline[] = {
#if defined(FEATURE_NV_vertex_program) || defined(FEATURE_ARB_vertex_program)
&_tnl_vertex_program_stage,
#endif
+#endif
&_tnl_render_stage,
NULL
};