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authorKeith Whitwell <keith@tungstengraphics.com>2005-04-22 12:51:19 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2005-04-22 12:51:19 +0000
commit6f973f33679e034b7cb63806f1ddfabdbdd70123 (patch)
tree31580bc32d1b87a3dddd8f7c8bc5f404b407c637 /src/mesa/tnl/t_pipeline.h
parent6a13c7da4c79f7e811fbddc68f59441070ff0cc8 (diff)
Simplify the pipeline_stage structure
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
Diffstat (limited to 'src/mesa/tnl/t_pipeline.h')
-rw-r--r--src/mesa/tnl/t_pipeline.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h
index 9efb5b8d65..a9d8c7e489 100644
--- a/src/mesa/tnl/t_pipeline.h
+++ b/src/mesa/tnl/t_pipeline.h
@@ -36,8 +36,6 @@
extern void _tnl_run_pipeline( GLcontext *ctx );
-extern void _tnl_validate_pipeline( GLcontext *ctx );
-
extern void _tnl_destroy_pipeline( GLcontext *ctx );
extern void _tnl_install_pipeline( GLcontext *ctx,
@@ -54,6 +52,7 @@ extern const struct tnl_pipeline_stage _tnl_fog_coordinate_stage;
extern const struct tnl_pipeline_stage _tnl_texgen_stage;
extern const struct tnl_pipeline_stage _tnl_texture_transform_stage;
extern const struct tnl_pipeline_stage _tnl_point_attenuation_stage;
+extern const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage;
extern const struct tnl_pipeline_stage _tnl_vertex_program_stage;
extern const struct tnl_pipeline_stage _tnl_render_stage;