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author | Brian <brian.paul@tungstengraphics.com> | 2008-01-28 17:23:44 -0700 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2008-01-28 18:18:46 -0700 |
commit | 425f270fcbfdbfce98adaf9da4b8eb7360f34447 (patch) | |
tree | aeb424c4598456849ca32ac2b2ae90874edff9f7 /src/mesa/tnl/t_vb_cull.c | |
parent | c2372cc7481bf3985a6a3126952ab9d5dab4bf77 (diff) |
Cell: basic texture mapping
Texture images are tiled in PPU code. SPUs use a texture cache for getting
texels from textures.
This is very rough code, but demos/texcyl.c works.
Diffstat (limited to 'src/mesa/tnl/t_vb_cull.c')
0 files changed, 0 insertions, 0 deletions