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authorKeith Whitwell <keith@tungstengraphics.com>2002-02-13 00:53:19 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2002-02-13 00:53:19 +0000
commit0cb28418d06c30e431bdff515c1d36a812d5950d (patch)
tree4055885872891fb515f0acb780bf63a3a5fb02b8 /src/mesa/tnl/t_vb_light.c
parent12a1024d9d003afe1212cc48af04dac81c034299 (diff)
More suport for t&l drivers
Fix GLuint compare bugs Fix RESET_STIPPLE calls
Diffstat (limited to 'src/mesa/tnl/t_vb_light.c')
-rw-r--r--src/mesa/tnl/t_vb_light.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index 32444ee3aa..99f15d8036 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_light.c,v 1.17 2002/01/22 14:35:17 brianp Exp $ */
+/* $Id: t_vb_light.c,v 1.18 2002/02/13 00:53:20 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -232,7 +232,7 @@ static GLboolean run_validate_lighting( GLcontext *ctx,
/* This and the above should only be done on _NEW_LIGHT:
*/
- _mesa_validate_all_lighting_tables( ctx );
+ TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx );
/* Now run the stage...
*/