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authorKeith Whitwell <keith@tungstengraphics.com>2004-01-05 15:24:53 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2004-01-05 15:24:53 +0000
commit588225770c60834dfd2a95850435cc549167dc05 (patch)
treeeded850ee7eabc94d90e1b067df660233ad7fc48 /src/mesa/tnl/t_vb_light.c
parentce81fe69da00f86464a109243d6e109b71335329 (diff)
Beef up t_vertex.c:
- cope with input vectors with size less than that of the emitted attribute. - cope with vertices with 'holes' inside and between vertices. Fix calculation of tnl->render_inputs to work with fp programs. Mirror VB->PointSizePtr in VB->AttribPtr so that it can work with t_vertex.c. Transition swrast_setup/ to use t_vertex.c to build swrast vertices.
Diffstat (limited to 'src/mesa/tnl/t_vb_light.c')
-rw-r--r--src/mesa/tnl/t_vb_light.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index 7bdf54bf43..3ca25395da 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -291,6 +291,11 @@ static GLboolean run_init_lighting( GLcontext *ctx,
_mesa_vector4f_alloc( &store->LitIndex[0], 0, size, 32 );
_mesa_vector4f_alloc( &store->LitIndex[1], 0, size, 32 );
+ store->LitColor[0].size = 4;
+ store->LitColor[1].size = 4;
+ store->LitSecondary[0].size = 3;
+ store->LitSecondary[1].size = 3;
+
store->LitIndex[0].size = 1;
store->LitIndex[0].stride = sizeof(GLfloat);
store->LitIndex[1].size = 1;