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authorBrian Paul <brian.paul@tungstengraphics.com>2001-01-24 00:04:58 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-01-24 00:04:58 +0000
commit74b493a5e61237de081a438e774e5d8139d4c6b7 (patch)
treea8bc94a65bacc67b9b1473f91a2bd84cd2b25937 /src/mesa/tnl/t_vb_lighttmp.h
parent125fddc31dc9959901d9f1ece693b09f04426d48 (diff)
Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
Diffstat (limited to 'src/mesa/tnl/t_vb_lighttmp.h')
-rw-r--r--src/mesa/tnl/t_vb_lighttmp.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h
index 575c568c06..1fe896c606 100644
--- a/src/mesa/tnl/t_vb_lighttmp.h
+++ b/src/mesa/tnl/t_vb_lighttmp.h
@@ -1,4 +1,4 @@
-/* $Id: t_vb_lighttmp.h,v 1.3 2001/01/17 02:49:39 keithw Exp $ */
+/* $Id: t_vb_lighttmp.h,v 1.4 2001/01/24 00:05:00 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,7 +36,7 @@
# define CHECK_MATERIAL(x) (flags[x] & VERT_MATERIAL)
# define CHECK_END_VB(x) (flags[x] & VERT_END_VB)
# if (IDX & LIGHT_COLORMATERIAL)
-# define CMSTRIDE STRIDE_4UB(CMcolor, (4 * sizeof(GLubyte)))
+# define CMSTRIDE STRIDE_4CHAN(CMcolor, (4 * sizeof(GLchan)))
# define CHECK_COLOR_MATERIAL(x) (flags[x] & VERT_RGBA)
# define CHECK_VALIDATE(x) (flags[x] & (VERT_RGBA|VERT_MATERIAL))
# define DO_ANOTHER_NORMAL(x) \
@@ -58,7 +58,7 @@
# define CHECK_MATERIAL(x) 0 /* no materials on array paths */
# define CHECK_END_VB(XX) (XX >= nr)
# if (IDX & LIGHT_COLORMATERIAL)
-# define CMSTRIDE STRIDE_4UB(CMcolor, CMstride)
+# define CMSTRIDE STRIDE_4CHAN(CMcolor, CMstride)
# define CHECK_COLOR_MATERIAL(x) (x < nr) /* always have colormaterial */
# define CHECK_VALIDATE(x) (x < nr)
# define DO_ANOTHER_NORMAL(x) 0 /* always stop to recalc colormat */
@@ -307,7 +307,7 @@ static void TAG(light_rgba)( GLcontext *ctx,
GLuint nstride = VB->NormalPtr->stride;
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;
- GLubyte (*CMcolor)[4];
+ GLchan (*CMcolor)[4];
GLuint CMstride;
GLchan (*Fcolor)[4] = (GLchan (*)[4]) store->LitColor[0].data;
@@ -508,7 +508,7 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
struct light_stage_data *store = LIGHT_STAGE_DATA(stage);
GLuint nstride = VB->NormalPtr->stride;
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;
- GLubyte (*CMcolor)[4];
+ GLchan (*CMcolor)[4];
GLuint CMstride;
GLchan (*Fcolor)[4] = (GLchan (*)[4]) store->LitColor[0].data;
GLchan (*Bcolor)[4] = (GLchan (*)[4]) store->LitColor[1].data;
@@ -636,7 +636,7 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
const GLchan *sumA = ctx->Light._BaseAlpha;
GLuint nstride = VB->NormalPtr->stride;
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;
- GLubyte (*CMcolor)[4];
+ GLchan (*CMcolor)[4];
GLuint CMstride;
GLchan (*Fcolor)[4] = (GLchan (*)[4]) store->LitColor[0].data;
GLchan (*Bcolor)[4] = (GLchan (*)[4]) store->LitColor[1].data;
@@ -770,7 +770,7 @@ static void TAG(light_ci)( GLcontext *ctx,
const GLfloat *vertex = (GLfloat *) input->data;
GLuint nstride = VB->NormalPtr->stride;
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;
- GLubyte (*CMcolor)[4];
+ GLchan (*CMcolor)[4];
GLuint CMstride;
GLuint *flags = VB->Flag;
GLuint *indexResult[2];