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| author | Ian Romanick <idr@us.ibm.com> | 2008-03-18 10:26:45 -0700 | 
|---|---|---|
| committer | Ian Romanick <idr@us.ibm.com> | 2008-03-18 10:28:39 -0700 | 
| commit | 5fdaebc51c5433ebc73f89690fd435dae2fcef60 (patch) | |
| tree | 9f979c084d4ff1ca993a25f498dd6303c584c8b5 /src/mesa/tnl/t_vb_points.c | |
| parent | f432ac5a1126997f10072760fe5afbf1b96f44f7 (diff) | |
cell: Minor changes to make stencil not crash
I'm not sure these are quite correct.  The reflect demo doesn't assert
anymore, but it doesn't produce correct results either.  SPE-based
vertex shader code needs to be disabled for relfect to run.
Diffstat (limited to 'src/mesa/tnl/t_vb_points.c')
0 files changed, 0 insertions, 0 deletions
