diff options
author | Brian <brian@yutani.localnet.net> | 2006-12-13 14:58:13 -0700 |
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committer | Brian <brian@yutani.localnet.net> | 2006-12-13 14:58:13 -0700 |
commit | a328e469d328f8b6fd5afdfc21d576fa1a2c43fc (patch) | |
tree | 5e5e2a7ef745a97abbbeca7378ea348a0836c49e /src/mesa/tnl/t_vb_points.c | |
parent | fe1d01cb398cbcb5b28a0b222845d3865c4d612b (diff) |
Checkpoint work for new GLSL compiler back-end.
Among changes:
Remove ctx->FragmentProgram._Active
Remove _UseTexEnvProgram
Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
_TnlProgram fields.
Remove/disable old GLSL interpreter code.
Diffstat (limited to 'src/mesa/tnl/t_vb_points.c')
-rw-r--r-- | src/mesa/tnl/t_vb_points.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index 2f502d61d1..9327f8c273 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -47,10 +47,7 @@ struct point_stage_data { static GLboolean run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) { - if (ctx->ShaderObjects._VertexShaderPresent) - return GL_TRUE; - - if (ctx->Point._Attenuated && !ctx->VertexProgram._Enabled) { + if (ctx->Point._Attenuated && !ctx->VertexProgram._Current) { struct point_stage_data *store = POINT_STAGE_DATA(stage); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; const GLfloat (*eye)[4] = (const GLfloat (*)[4]) VB->EyePtr->data; |