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authorBrian Paul <brian.paul@tungstengraphics.com>2002-06-15 03:03:06 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-06-15 03:03:06 +0000
commit8afe7de8deaf3c9613fd68b344de8c52b02b1879 (patch)
treef600a192c9d0136faea8864a53eabc819eeb791f /src/mesa/tnl/t_vb_render.c
parent8bdd0dc8d0e9c9cb2c71fbdd4c77e982cfc0b350 (diff)
Implemented GL_NV_texture_rectangle extension.
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
Diffstat (limited to 'src/mesa/tnl/t_vb_render.c')
-rw-r--r--src/mesa/tnl/t_vb_render.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index 496c22cc42..361a2fa442 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_render.c,v 1.29 2002/04/09 16:56:52 keithw Exp $ */
+/* $Id: t_vb_render.c,v 1.30 2002/06/15 03:03:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -365,7 +365,7 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
inputs |= VERT_BIT_COLOR1;
- if (ctx->Texture._ReallyEnabled) {
+ if (ctx->Texture._EnabledUnits) {
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled)
inputs |= VERT_BIT_TEX(i);