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authorKeith Whitwell <keith@tungstengraphics.com>2006-10-29 09:48:15 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2006-10-29 09:48:15 +0000
commitb1f176039ae3690b38e3ccacb079b3d7c3e50402 (patch)
tree045b13f38d0eb538f69a2fe1005262e2f483c76f /src/mesa/tnl/t_vb_render.c
parentfd12b37dbada6f945a94b93ecf332d0b6a8eef06 (diff)
Changes for new vbo-building module.
- Removed all the old immediate, array and display list code. - Remove references to the old array_cache module. - Added a _tnl_draw_prims() entrypoint. - Added a simplified data import facility for converting non-floating point data as required. Checkpoint commit - trivial/tri works.
Diffstat (limited to 'src/mesa/tnl/t_vb_render.c')
-rw-r--r--src/mesa/tnl/t_vb_render.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index 163fa31257..c38f0745e1 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -305,7 +305,7 @@ static GLboolean run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;