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authorKeith Whitwell <keith@tungstengraphics.com>2001-01-16 05:29:42 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2001-01-16 05:29:42 +0000
commitd43a5943d8952367d9292653800b47a85f905343 (patch)
treea33ce0af1f3396c6921643f4662df2ad719a0a34 /src/mesa/tnl/t_vb_render.c
parent230928ad5f325614288bc481d7135388c052f3ab (diff)
Fix several conformance problems. Hack solution to line stipple problem.
Diffstat (limited to 'src/mesa/tnl/t_vb_render.c')
-rw-r--r--src/mesa/tnl/t_vb_render.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index 684cb0212e..02d97f46d2 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_render.c,v 1.9 2001/01/08 21:56:00 keithw Exp $ */
+/* $Id: t_vb_render.c,v 1.10 2001/01/16 05:29:43 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -577,8 +577,7 @@ static GLboolean run_render( GLcontext *ctx,
* that window coordinates are guarenteed not to change before
* rendering.
*/
- if (ctx->Driver.RenderStart)
- ctx->Driver.RenderStart( ctx );
+ ctx->Driver.RenderStart( ctx );
if (VB->ClipOrMask) {
tab = VB->Elts ? clip_render_tab_elts : clip_render_tab_verts;
@@ -611,9 +610,8 @@ static GLboolean run_render( GLcontext *ctx,
} while (ctx->Driver.MultipassFunc &&
ctx->Driver.MultipassFunc( ctx, ++pass ));
- if (ctx->Driver.RenderFinish)
- ctx->Driver.RenderFinish( ctx );
+ ctx->Driver.RenderFinish( ctx );
return GL_FALSE; /* finished the pipe */
}