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author | Ian Romanick <idr@us.ibm.com> | 2004-05-12 16:29:55 +0000 |
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committer | Ian Romanick <idr@us.ibm.com> | 2004-05-12 16:29:55 +0000 |
commit | 0e22d598e679b2d2c56b4dbd63c3212a5800d999 (patch) | |
tree | 9ff469b4ca313c01a6c8c5aab5171b27a86a6aa4 /src/mesa/tnl/t_vb_rendertmp.h | |
parent | f1cfb4b7a79c38a6c03795eb5e3dd9076e51d9ef (diff) |
Fixed a bug that showed up in several multitexturing games (Quake3 and
ThinkTanks were tested) that was related to the recent 4 TMU changes.
Removed the un-needed TexBlendColorPipeNum field from the hardware
context.
Diffstat (limited to 'src/mesa/tnl/t_vb_rendertmp.h')
0 files changed, 0 insertions, 0 deletions