diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2005-04-22 12:51:19 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2005-04-22 12:51:19 +0000 |
commit | 6f973f33679e034b7cb63806f1ddfabdbdd70123 (patch) | |
tree | 31580bc32d1b87a3dddd8f7c8bc5f404b407c637 /src/mesa/tnl/t_vb_texgen.c | |
parent | 6a13c7da4c79f7e811fbddc68f59441070ff0cc8 (diff) |
Simplify the pipeline_stage structure
- remove input/output fields, input tracking removed.
- remove state fields, the validate function now called
on every statechange.
- add an explicit 'create' function.
Add in code to build vertex program to implement current t&l state. Still
disabled, but turn on with a #define in t_vp_build.h.
Diffstat (limited to 'src/mesa/tnl/t_vb_texgen.c')
-rw-r--r-- | src/mesa/tnl/t_vb_texgen.c | 81 |
1 files changed, 21 insertions, 60 deletions
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 3cdd2341a1..1af8e2ba48 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -480,34 +480,42 @@ static void texgen( GLcontext *ctx, + static GLboolean run_texgen_stage( GLcontext *ctx, struct tnl_pipeline_stage *stage ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - struct texgen_stage_data *store = TEXGEN_STAGE_DATA( stage ); + struct texgen_stage_data *store = TEXGEN_STAGE_DATA(stage); GLuint i; - for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) - if (ctx->Texture._TexGenEnabled & ENABLE_TEXGEN(i)) { - if (stage->changed_inputs & (_TNL_BIT_POS | _TNL_BIT_NORMAL | _TNL_BIT_TEX(i))) - store->TexgenFunc[i]( ctx, store, i ); + if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Enabled) + return GL_TRUE; + + for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; + + if (texUnit->TexGenEnabled) { + + store->TexgenFunc[i]( ctx, store, i ); VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i]; } + } return GL_TRUE; } - - -static GLboolean run_validate_texgen_stage( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) +static void validate_texgen_stage( GLcontext *ctx, + struct tnl_pipeline_stage *stage ) { struct texgen_stage_data *store = TEXGEN_STAGE_DATA(stage); GLuint i; + if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Enabled) + return; + for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; @@ -541,48 +549,9 @@ static GLboolean run_validate_texgen_stage( GLcontext *ctx, } } } - - stage->run = run_texgen_stage; - return stage->run( ctx, stage ); } -static void check_texgen( GLcontext *ctx, struct tnl_pipeline_stage *stage ) -{ - GLuint i; - stage->active = 0; - - if (ctx->Texture._TexGenEnabled && !ctx->VertexProgram._Enabled) { - GLuint inputs = 0; - GLuint outputs = 0; - - if (ctx->Texture._GenFlags & (TEXGEN_OBJ_LINEAR | TEXGEN_NEED_EYE_COORD)) - inputs |= _TNL_BIT_POS; - - if (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS) - inputs |= _TNL_BIT_NORMAL; - - for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) - if (ctx->Texture._TexGenEnabled & ENABLE_TEXGEN(i)) - { - outputs |= _TNL_BIT_TEX(i); - - /* Need the original input in case it contains a Q coord: - * (sigh) - */ - inputs |= _TNL_BIT_TEX(i); - - /* Something for Feedback? */ - } - - if (stage->privatePtr) - stage->run = run_validate_texgen_stage; - stage->active = 1; - stage->inputs = inputs; - stage->outputs = outputs; - } -} - @@ -606,10 +575,7 @@ static GLboolean alloc_texgen_data( GLcontext *ctx, store->tmp_f = (GLfloat (*)[3]) MALLOC(VB->Size * sizeof(GLfloat) * 3); store->tmp_m = (GLfloat *) MALLOC(VB->Size * sizeof(GLfloat)); - /* Now validate and run the stage. - */ - stage->run = run_validate_texgen_stage; - return stage->run( ctx, stage ); + return GL_TRUE; } @@ -637,14 +603,9 @@ static void free_texgen_data( struct tnl_pipeline_stage *stage ) const struct tnl_pipeline_stage _tnl_texgen_stage = { "texgen", /* name */ - _NEW_TEXTURE|_NEW_PROGRAM, /* when to call check() */ - _NEW_TEXTURE, /* when to invalidate stored data */ - GL_FALSE, /* active? */ - 0, /* inputs */ - 0, /* outputs */ - 0, /* changed_inputs */ NULL, /* private data */ + alloc_texgen_data, /* destructor */ free_texgen_data, /* destructor */ - check_texgen, /* check */ - alloc_texgen_data /* run -- initially set to alloc data */ + validate_texgen_stage, /* check */ + run_texgen_stage /* run -- initially set to alloc data */ }; |