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authorBrian <brian@yutani.localnet.net>2006-12-13 14:58:13 -0700
committerBrian <brian@yutani.localnet.net>2006-12-13 14:58:13 -0700
commita328e469d328f8b6fd5afdfc21d576fa1a2c43fc (patch)
tree5e5e2a7ef745a97abbbeca7378ea348a0836c49e /src/mesa/tnl/t_vb_texmat.c
parentfe1d01cb398cbcb5b28a0b222845d3865c4d612b (diff)
Checkpoint work for new GLSL compiler back-end.
Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code.
Diffstat (limited to 'src/mesa/tnl/t_vb_texmat.c')
-rw-r--r--src/mesa/tnl/t_vb_texmat.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c
index fa9222c0f1..674d36f8cb 100644
--- a/src/mesa/tnl/t_vb_texmat.c
+++ b/src/mesa/tnl/t_vb_texmat.c
@@ -61,10 +61,7 @@ static GLboolean run_texmat_stage( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLuint i;
- if (ctx->ShaderObjects._VertexShaderPresent)
- return GL_TRUE;
-
- if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Enabled)
+ if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current)
return GL_TRUE;
/* ENABLE_TEXMAT implies that the texture matrix is not the