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authorBrian Paul <brian.paul@tungstengraphics.com>2006-07-20 16:49:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-07-20 16:49:57 +0000
commit122629f27925a9dc50029bebc5079f87f416a7e1 (patch)
treef8800f9e5f4fff6bbd6c6496d5c74f8685b63372 /src/mesa/tnl/t_vp_build.c
parent459db7bd72131e63ed7687956819c4d0520972dd (diff)
Some structure renaming. Prefix vertex/fragment-related structs with
"gl_" to match other structs.
Diffstat (limited to 'src/mesa/tnl/t_vp_build.c')
-rw-r--r--src/mesa/tnl/t_vp_build.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 4387e066fc..3a66a54715 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -115,7 +115,7 @@ static struct state_key *make_state_key( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- const struct fragment_program *fp = ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
struct state_key *key = CALLOC_STRUCT(state_key);
GLuint i;
@@ -257,7 +257,7 @@ struct ureg {
struct tnl_program {
const struct state_key *state;
- struct vertex_program *program;
+ struct gl_vertex_program *program;
GLuint temp_in_use;
GLuint temp_reserved;
@@ -1388,7 +1388,7 @@ static void build_tnl_program( struct tnl_program *p )
static void
create_new_program( const struct state_key *key,
- struct vertex_program *program,
+ struct gl_vertex_program *program,
GLuint max_temps)
{
struct tnl_program p;
@@ -1493,7 +1493,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct state_key *key;
GLuint hash;
- const struct vertex_program *prev = ctx->VertexProgram._Current;
+ const struct gl_vertex_program *prev = ctx->VertexProgram._Current;
if (ctx->VertexProgram._Enabled == GL_FALSE) {
/* Grab all the relevent state and put it in a single structure:
@@ -1503,7 +1503,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
/* Look for an already-prepared program for this state:
*/
- ctx->_TnlProgram = (struct vertex_program *)
+ ctx->_TnlProgram = (struct gl_vertex_program *)
search_cache( tnl->vp_cache, hash, key, sizeof(*key) );
/* OK, we'll have to build a new one:
@@ -1512,7 +1512,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
if (0)
_mesa_printf("Build new TNL program\n");
- ctx->_TnlProgram = (struct vertex_program *)
+ ctx->_TnlProgram = (struct gl_vertex_program *)
ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
create_new_program( key, ctx->_TnlProgram,
@@ -1540,8 +1540,8 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
*/
if (ctx->VertexProgram._Current != prev &&
ctx->Driver.BindProgram)
- ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, (struct program *)
- ctx->VertexProgram._Current);
+ ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
+ (struct gl_program *) ctx->VertexProgram._Current);
}
void _tnl_ProgramCacheInit( GLcontext *ctx )